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Key,Chinese (Simplified)(zh-Hans),English(en)
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MilitaryIndustrialComplex,军工复合体,Military-Industrial Complex
ShinshuManufacturing,新州制造,Shinshu Manufacturing
SkodaDynamics,斯柯达,Skoda Dynamics
WardenclyffeResonanceHub,沃登克里夫谐振枢纽,Wardenclyffe Resonance Hub
EuropeanOrganizationForNuclearResearch,欧洲核子研究组织,CERN
DopplerLumierePhotonics,多普勒-卢米埃尔光子,Doppler-Lumiere Photonics
VitalisBiomass,维塔利斯生质,Vitalis Biomass
Area6,六区,Area 6
AcademyOfMagicalSciences,魔法科学院,Academy Of Magical Sciences
Polychrome_Name,万色,Polychrome
Polychrome_Desc0,用途广泛的多功能光刃,刀身满溢着多彩的实体流光。,"A versatile, multi-functional light blade with a body brimming with colorful, solid light."
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Polychrome_Desc1,切入此主武器时自动进行一次0.4秒的格挡,且此次格挡只要成功,一定会触发完美格挡。,"When switching to this main weapon, automatically perform a 0.4s block. If successful, it will guarantee a perfect block."
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Polychrome_Desc2,"[M0] [M0] [M0] [M0] [M0] [M0]
普通攻击六连击。
其中前3次攻击是一段普通攻击第4、5次攻击为多段普通攻击第6次攻击为一段重击。","[M0] [M0] [M0] [M0] [M0] [M0]
A normal six-attacks combo.
The first 3 stages are single light attacks, the 4th and 5th stages are multi light attacks, and the 6th stage is a heavy attack."
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Polychrome_Desc3,"奔跑时按下[M0]
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向前冲刺一步,同时进行一次普通攻击。
视为普通攻击连招的第一段。","Press [M0] while running
Sprint forward one step while performing a light attack.
This is considered the 1st stage of a normal attack combo."
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Polychrome_Desc4,"[Jump][M0][M0]
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在空中进行两次普通攻击。","[Jump][M0][M0]
Perform 2 light attacks in air."
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Polychrome_Desc5,"[Jump][M1]
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在空中快速下落,落地时进行重击。
可以在空中轻攻击后使用。","[Jump][M1]
Rapidly descend through the air, performing a heavy attack when landing.
Can be performed after a light attack in the air."
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Polychrome_Desc6,"点按或长按[MC]
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进行格挡,在精准时间按下可以触发完美格挡。","Tap or hold [MC]
Block attacks, press it at the precise time will trigger a perfect block."
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Polychrome_Desc7,"完美闪避或完美格挡后迅速按下[M1]
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进行一次迅速且不消耗能量的重攻击。","After a perfect dodge or perfect block, quickly press [M1]
Perform a rapid heavy attack with no energy cost."
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Polychrome_Desc8,"[M1]
进行重攻击,消耗{10}点能量。
在普通攻击的特定阶段使用,会进行其它的派生攻击。","[M1]
Performs a heavy attack, consuming {10} energy.
Use it during a specific phase of a normal attack will trigger other follow-up attacks."
Polychrome_Desc9,"[M0] [M0] [M0] [M1]
以横扫重攻击提前结束连招。","[M0] [M0] [M0] [M1]
End the combo early with a sweeping heavy attack."
Polychrome_Desc10,"[M0] [M0] [M0] [M0] [M1]
进行快速的八连击。","[M0] [M0] [M0] [M0] [M1]
Perform a rapid eight-hit combo attack."
Polychrome_Desc11,"[M0] [M0] [M0] [M0] ([M0]/[M1]) [M1]
进行两次横扫重攻击。","[M0] [M0] [M0] [M0] ([M0]/[M1]) [M1]
Perform two sweeping heavy attacks."
Polychrome_Desc12,"[MB] + [M1]
消耗50能量进行上挑攻击可以【阻断】敌人的黄光攻击。
当【激情】等级大于等于S时会降低100%的激情进度,并施展更大范围的强力攻击。","[MB] + [M1]
Cost 50 energy, perform an upward slash attack, which can [Disrupt] the enemy's yellow-glowing attack.
If Passion level is equal or beyond S, will reduce 100% passion progress, and perform a powerful attack with a very large range."
Polychrome_Desc13,"[MA]
对周边使用终极技能,次元斩。造成三次大量伤害。","[MA]
Unleash the ultimate skill 'Dimension Slash' to the surroundings, dealing massive damage 3 times."
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FutureWand_Name,未来权杖,Future Wand
FutureWand_Desc0,仿造魔导具风格制成的激光炮。光弹中添加了聚变引信,威力比相似的魔导具更胜一筹。,"A laser cannon modeled after magical artifacts. The light bolt incorporates a fusion fuse, making it more powerful than similar magical artifacts."
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FutureWand_Desc1,切入此主武器时,玩家会自动进行一次闪避,并释放一个可以将敌人击退到远方的龙卷风。,"When switching to this main weapon, the player will automatically perform a dodge and release a tornado that knocks enemies far away."
FutureWand_Desc2,"[M0] [M0] [M0] [M0] [M0] [M0]
普通攻击六连击。其中前三次动作分别释放1、2、1枚光弹后三次动作则分别释放1枚魔块。","[M0] [M0] [M0] [M0] [M0] [M0]
A normal six-attacks combo. The first 3 attacks release 1, 2, and 1 light bolts respectively, while the last 3 attacks each release 1 magic block."
FutureWand_Desc3,"[M1]
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在前方召唤一个黑洞,消耗{20}点能量。
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黑洞会进行4次普通攻击把其中的敌人向中间吸入。","[M1]
Summon a black hole in front, consuming {20} energy.
The black hole will perform 4 normal attacks to suck enemies into the center."
FutureWand_Desc4,"[M0] [M0] [M0] [M1] 或 [M0] [M0] [M0] [M0] [M1]
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发射强力的激光,消耗{20}点能量。
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激光进行一次强力的重攻击。如果激光引爆了“聚变”效果还会对目标造成100点“衰变”效果。","[M0] [M0] [M0] [M1] or [M0] [M0] [M0] [M0] [M1]
Fire a powerful laser, consuming {20} energy.
The laser performs a powerful heavy attack. If the laser detonates the 'Fusion' effect, it will also deal 100 points of 'Decay' effect to the target."
FutureWand_Desc5,"[MB] + [M1]
向附近的最多三个敌人释放魔块。","[MB] + [M1]
Release magic blocks to up to 3 nearby enemies."
FutureWand_Desc6,"长按 [MB] + [M1]
进行蓄力,松手后释放出一个追踪敌人的回旋力场,持续造成伤害并在一段时间后返回。持续时间和伤害会随着蓄力段数提升,最高提升两段。","Hold [MB] + [M1]
Charge up, and upon release, shoot a tracking boomerang force field that deals continuous damage and returns after a while. Duration and damage increase with charge level, up to a maximum of 2 levels."
FutureWand_Desc7,"[MA]
魔杖重击大地,对周边所有敌人释放一道闪电。闪电会降低它们的【动能】和【能量】伤害的抗性。","[MA]
Strike the ground with the wand, releasing a bolt of lightning to all surrounding enemies. The lightning reduces their [Kinetic] and [Energy] damage resistance."
ThermalDetonator_Name,热质起爆器,Thermal Detonator
ThermalDetonator_Desc0,锁定目标后,在目标位置上方生成并降下爆炸物。爆炸后对范围内所有目标造成大量伤害并施加“燃烧”效果。,"After locking onto a target, spawns and drops explosives above the target. Deals massive damage to all targets in range and applies the 'Burn' effect."
PerceptiveMetalPlating_Name,知觉金属装甲,Perceptive Metal Plating
PerceptiveMetalPlating_Desc0,具有感知能力的金属装甲,有概率对敌人的攻击自动进行格挡。,Sentient metal armor that has a chance to automatically block enemies' attacks.
IceCone_Name,冰锥,Ice Cone
IceCone_Desc0,向锁定目标发射一枚冰锥飞弹,命中目标时施加大量的冻结进度。,"Fires an ice cone projectile at the locked target, applying massive freeze progress upon hit."
ElectronicNeutralizingBullet_Name,电中和弹,Electronic Neutralizing Bullet
ElectronicNeutralizingBullet_Desc0,发射一枚低伤害的电中和弹,优先瞄准处于“电子瘫痪”状态的敌人。命中处于电子瘫痪状态的敌人时,根据该状态的剩余时间造成大量 Energy 伤害,并结束该状态。,"Fires a low-damage electronic neutralizing bullet that prioritizes enemies affected by ""Electronic Paralysis"". Hitting an affected enemy deals massive Energy damage based on the Buff's remaining duration, then ends the Buff."
Frostfield_Name,霜域,Frostfield
Frostfield_Desc0,召唤一把冰刀向前斩击,在前方生成大范围的冰冻区域。,"Summons an ice blade to slash forward, creating a large frozen zone ahead."
ChaosPact_Name,混沌契约,Chaos Pact
ChaosPact_Desc0,装备后不可卸下。玩家造成和受到的伤害会在0%至200%之间不断随机。Luck和Curse会在0至100之间不断随机。敌人强力动作的BreakthroughResistance会在Heavy、Disruption和Forced之间随机变化。,"Cannot be unequipped after being equipped. Damage dealt and received continuously randomize between 0% and 200%. Luck and Curse continuously randomize between 0 and 100. The BreakthroughResistance of enemy powerful actions randomly changes among Heavy, Disruption, and Forced."
VoidAnchor_Name,虚空锚点,Void Anchor
VoidAnchor_Desc0,向50米内的敌人冲刺在落点释放一次冲击波对范围内的敌人施加“虚弱”效果并阻断动作。,"Dashes towards an enemy within 50 meters, releasing a shockwave at the destination that applies the 'Weak' effect and disrupts enemies' actions."
FusionInjector_Name,聚变注射器,Fusion Injector
FusionInjector_Desc0,向锁定目标发射一枚高速飞弹命中目标时施加20层“聚变”效果。,"Fires a high-speed projectile at the locked target, applying 20 stacks of the 'Fusion' effect upon hit."
Scanner_Name,扫描仪,Scanner
Scanner_Desc0,扫描50米范围内的敌人并探测弱点使其受到的最终伤害增加10%持续15秒。,"Scans enemies within a 50-meter range to detect weaknesses, increasing the final damage they receive by 10% for 15 seconds."
AdaptiveArmor_Name,自适应装甲,Adaptive Armor
AdaptiveArmor_Desc0,受到伤害时获得一个持续10秒的【护甲+5】效果最高叠加5层。每次叠加时刷新持续时间。,"Gain a [Armor +5] effect for 10 seconds upon taking damage, stacking up to 5 times. Each stack refreshes the duration."
ArmorPiercingRound_Name,穿甲弹头,Armor Piercing Round
ArmorPiercingRound_Desc0,动能类型攻击命中时降低目标护甲持续5秒降低数值随叠加层数提升,Kinetic attacks reduce the target's armor upon hit for 5 seconds (reduction scales with stack count).
Ascension_Name,飞升,Ascension
Ascension_Desc0,使你更好地控制自己的能力,从而提升各种基础属性加成。,"Allows better control over your abilities, boosting various base attribute bonuses."
BellowsThruster_Name,“风箱”推进器,"""Bellows"" Thruster"
BellowsThruster_Desc0,被动增加 10%每级额外提升2%)的冲刺距离。,Passively increases dash distance by 10% (+2% per level).
CombustionEnhancer_Name,助燃剂,Combustion Enhancer
CombustionEnhancer_Desc0,每次攻击命中燃烧状态的敌人时为其燃烧Buff延长0.1秒持续时间。,Each attack hitting a burning enemy extends their burn buff duration by 0.1 seconds.
CorrosiveCoating_Name,腐蚀涂层,Corrosive Coating
CorrosiveCoating_Desc0,被动增加负面Buff施加的持续时间 10%每级额外提升2%)。,Passively increases the duration of applied negative buffs by 10% (+2% per level).
DecayAccelerationCoil_Name,衰变加速线圈,Decay Acceleration Coil
DecayAccelerationCoil_Desc0,产生15米的光环光环内的敌人衰减Decay伤害间隔缩短50%。离开光环后恢复。,Generates a 15-meter aura; enemies inside have their Decay damage interval reduced by 50%. Normalizes upon leaving.
DecayPropagator_Name,衰变传播器,Decay Propagator
DecayPropagator_Desc0,聚变Fusion效果被引爆时对目标10米附近的敌人附加衰变效果。,"When the Fusion effect is detonated, applies the Decay effect to enemies within 10 meters of the target."
SpacetimeTurbulence_Name,时空乱流,Spacetime Turbulence
SpacetimeTurbulence_Desc0,造成的攻击伤害降低25%。每次攻击造成伤害后对目标施加等同于本次减少伤害200%的衰变Decay,"Reduce attack damage dealt by 25%. After an attack deals damage, inflict Decay equal to 200% of the damage reduced."
DetonationWarhead_Name,爆裂弹头,Detonation Warhead
DetonationWarhead_Desc0,被动增加爆炸攻击 10%每级额外提升2%)的伤害。,Passively increases explosion attack damage by 10% (+2% per level).
FusionCatalyst_Name,聚变催化器,Fusion Catalyst
FusionCatalyst_Desc0,降低聚变Fusion效果引爆所需的最低层数阈值。,Reduces the minimum stack threshold required to detonate the Fusion effect.
KineticFocusLens_Name,动能聚焦透镜,Kinetic Focus Lens
KineticFocusLens_Desc0,被动增加动能攻击 10%每级额外提升2%)的伤害。,Passively increases kinetic attack damage by 10% (+2% per level).
LastStandProtocol_Name,“背水”协议,Last Stand Protocol
LastStandProtocol_Desc0,当生命值低于25%时造成的伤害增加25%受到的伤害也增加25%。生命值回升后效果消失。,"When Health is below 25%, damage dealt is increased by 25%, but damage taken is also increased by 25%. Effect ends when Health recovers."
MemoryExoskeleton_Name,记忆外骨骼,Memory Exoskeleton
MemoryExoskeleton_Desc0,每击杀一个敌人获得1%攻击速度加成。切换主武器时外骨骼需要重新适配,叠层归零。,Gain a 1% attack speed bonus per enemy killed. Switching main weapons resets the stacks.
MetabolicCatalyst_Name,代谢催化剂,Metabolic Catalyst
MetabolicCatalyst_Desc0,被动减少自身负面效果的持续时间 10%每级额外减少2%)。,Passively reduces the duration of negative effects on yourself by 10% (+2% reduction per level).
OverloadBattery_Name,过载电池,Overload Battery
OverloadBattery_Desc0,过载完成时下一次重攻击造成的伤害增加50%。,"When overload is complete, the next heavy attack deals 50% more damage."
Passion_Name,激情,Passion
Passion_Desc0,提供与激情系统等级相关的属性加成C到SSS级逐级提升能量回复、攻速、暴击和最终伤害倍率。,"Provides attribute bonuses tied to the Passion system (Rank C to SSS), progressively increasing energy recovery, attack speed, crit rate, and final damage multiplier."
PlasmaResonator_Name,等离子共鸣器,Plasma Resonator
PlasmaResonator_Desc0,被动增加能量攻击 10%每级额外提升2%)的伤害。,Passively increases energy attack damage by 10% (+2% per level).
PowerFurnace_Name,动力炉,Power Furnace
PowerFurnace_Desc0,提供额外的移动速度和能量恢复速率。,Provides additional movement speed and energy recovery rate.
QuantumShieldGenerator_Name,量子护盾发生器,Quantum Shield Generator
QuantumShieldGenerator_Desc0,每次首次进入新区域时,将护盾补充至下限(护盾可超量累积,无上限)。,Restores shield to the lower limit the first time you enter a new area (shields can over-accumulate without limit).
ReactivePlating_Name,反应装甲,Reactive Plating
ReactivePlating_Desc0,在受到冲击时自动硬化的智能合金板,增加护甲值和最大生命值。,"Smart alloy plates that harden upon impact, increasing Armor and Max Health."
ReflectionPrism_Name,反射棱镜,Reflection Prism
ReflectionPrism_Desc0,格挡敌人的投射物后,会将其反弹回去。,Blocking enemy projectiles reflects them back.
SpatialWarpCaliper_Name,空间扭曲卡尺,Spatial Warp Caliper
SpatialWarpCaliper_Desc0,增加 10%每级额外提升2%)的攻击射程/范围。,Increases attack range/area by 10% (+2% per level).
SupercriticalCore_Name,超临界核心,Supercritical Core
SupercriticalCore_Desc0,聚变Fusion引爆所需层数增加但引爆伤害大幅提升。,"Increases the stacks required to detonate Fusion, but massively boosts detonation damage."
SymbioticLoop_Name,共生回路,Symbiotic Loop
SymbioticLoop_Desc0,玩家完成一个战斗房间的清理后,恢复部分生命值。,Recovers a portion of Health after clearing a combat room.
VipersFang_Name,蝮蛇之牙,Viper's Fang
VipersFang_Desc0,每次攻击根据敌人当前已经损失的生命百分比增加额外伤害最大增加20点,Each attack deals bonus damage based on the enemy's missing Health percentage (up to 20 bonus damage).
AutomaticShield_Name,自动护盾,Automatic Shield
AutomaticShield_Desc0,受到任何能够造成实质伤害的攻击时自动消耗,完全抵挡并使本次伤害无效。,Automatically consumed upon taking any substantial damage to completely block and negate it.
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EnergyReservoir_Name,蓄能库,Energy Reservoir
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EnergyReservoir_Desc0,获得后直接增加15点最大能量值。,Increases Max Energy by 15.
PermanentCoating_Name,永久镀膜,Permanent Coating
PermanentCoating_Desc0,获得后直接增加25点最大生命值。,Increases Max Health by 25.
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PrefabricatedComponent_Name,预制部件,Prefabricated Component
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PrefabricatedComponent_Desc0,获得时自动使用,用于随机对玩家背包中的某一件可升级装备进行升级(升级次数等于堆叠数量)。,Automatically upgrades the target equipment.
RareMaterial_Name,稀有材料,Rare Material
RareMaterial_Desc0,珍贵的稀有资源。,A precious rare resource.
Salvo_Name,齐射弹夹,Salvo
Salvo_Desc0,进入普通战斗房间时自动生效发射齐射削减全场敌人90%的最大生命值每个敌人保底保留1点生命值,"Automatically activates when entering a normal combat room, firing a salvo that reduces all enemies' Max Health by 90% (leaving at least 1 HP per enemy)."
BlackHoleDisplacer_Name,“黑洞”位移器,“Black Hole” Displacer
BlackHoleDisplacer_Desc0,FutureWand的扩展器使重攻击产生的黑洞向前/后移动攻击段数由4变为8。,"An extender for FutureWand. Causes the black hole generated by heavy attacks to move forward/backward, and increases the attack stages from 4 to 8."
MissileSeparationMembrane_Name,飞弹分离膜,Missile Separation Membrane
MissileSeparationMembrane_Desc0,FutureWand的扩展器使轻攻击的飞弹在击中敌人后分离一次飞向附近的敌人。,"An extender for FutureWand. Causes light attack missiles to split once upon hitting an enemy, flying towards nearby enemies."
StellarRingQuickcaster_Name,星环速铸器,Stellar Ring Quickcaster
StellarRingQuickcaster_Desc0,FutureWand的扩展器使回旋力场不再需要蓄力直接以1级强化状态释放。,"An extender for FutureWand. Makes the boomerang force field skip charging and release directly at upgrade level 1."
CubicScatterIndexer_Name,魔方散列索引器,Cubic Scatter Indexer
CubicScatterIndexer_Desc0,FutureWand的扩展器。使用魔块飞弹时如果可锁定敌人数量少于飞弹数量多余飞弹会随机重复锁定已有敌人。,"An extender for FutureWand. When firing cubic bolts, if there are fewer lockable enemies than bolts, extra bolts randomly retarget existing enemies."
FusionChargeCore_Name,聚变装药核心,Fusion Charge Core
FusionChargeCore_Desc0,FutureWand的扩展器使普通光弹和魔块飞弹施加的Fusion层数+1。,"An extender for FutureWand. Increases the Fusion stacks applied by Normal Bolt and Cubic Bolt by 1."
SigilBreakWedge_Name,印记破稳楔,Sigil Break Wedge
SigilBreakWedge_Desc0,FutureWand的扩展器。FutureWand引爆Fusion印记后会额外削减目标韧性。,"An extender for FutureWand. After FutureWand detonates a Fusion mark, it additionally depletes the target's stance."
DisorderedPhotonCollector_Name,无序光子收集器,Disordered Photon Collector
DisorderedPhotonCollector_Desc0,Polychrome的扩展器使用终极技能之后如果Passion等级为C级别直接提升到A级的0%进度如果是其它等级直接提升一级100%进度)。,"An extender for Polychrome. After using the ultimate skill, if Passion level is Rank C, it directly boosts to Rank A (0% progress); for other ranks, it directly increases by one full level (100% progress)."
PhotonAccelerator_Name,光子加速器,Photon Accelerator
PhotonAccelerator_Desc0,Polychrome的扩展器让所有轻攻击的起手速度加速1.5倍。,An extender for Polychrome. Accelerates the startup speed of all light attacks by 1.5 times.
PhotonDissociator_Name,光子解离器,Photon Dissociator
PhotonDissociator_Desc0,Polychrome的扩展器重攻击拆分为3段每段伤害为原来的50%。,"An extender for Polychrome. Splits the heavy attack into 3 hits, each dealing 50% of the original damage."
PhotonPolarizer_Name,光子偏振器,Photon Polarizer
PhotonPolarizer_Desc0,Polychrome的扩展器可以使完美格挡弹开敌人阻止敌人的连招。,An extender for Polychrome. Allows a perfect block to knock back enemies and interrupt their combos.
PhotonWarper_Name,光子折跃器,Photon Warper
PhotonWarper_Desc0,Polychrome的扩展器若敌人在2米之外重攻击在起手结束时折跃至其身前。,"An extender for Polychrome. If an enemy is more than 2 meters away, the heavy attack will warp you to the front of the enemy at the end of its startup phase."