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Cielonos/Assets/Plugins/Demigiant/DOTweenPro Examples/DOTweenPath.unity

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<00><><00><> <00><>4.6.0f3<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$Material>m_Materialintm_FileIDintm_PathIDColorRGBAm_Color floatr floatg floatb floata PPtr<$Sprite>m_Sprite intm_FileID!intm_PathID"intm_Type#UInt8m_PreserveAspect$IUInt8m_FillCenter%Iintm_FillMethod&floatm_FillAmount'UInt8m_FillClockwise(Iintm_FillOrigin)<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
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AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataintm_UiScaleModefloatm_ReferencePixelsPerUnitfloatm_ScaleFactorVector2fm_ReferenceResolution floatx floaty intm_ScreenMatchModefloatm_MatchWidthOrHeightintm_PhysicalUnit floatm_FallbackScreenDPI!floatm_DefaultSpriteDPI"floatm_DynamicPixelsPerUnit#<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataintm_PriorityUInt8ignoreReversedGraphicsIintblockingObjectsBitFieldm_BlockingMaskunsigned intm_Bits@<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$GameObject>m_FirstSelectedintm_FileIDintm_PathIDUInt8m_sendNavigationEventsIintm_DragThreshold<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_HorizontalAxis<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>Hintsizechardatastringm_VerticalAxis<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>Hintsizechardatastringm_SubmitButton<00><><EFBFBD><EFBFBD> <00>ArrayArray<00><><EFBFBD><EFBFBD>!Hintsize"chardata#stringm_CancelButton<00><><EFBFBD><EFBFBD>$<00>ArrayArray<00><><EFBFBD><EFBFBD>%Hintsize&chardata'floatm_InputActionsPerSecond(UInt8m_AllowActivationOnMobileDevice)I<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>
unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataUInt8m_AllowActivationOnStandaloneI<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$Material>m_Materialintm_FileIDintm_PathIDColorRGBAm_Color floatr floatg floatb floata FontDatam_FontData* <00> PPtr<$Font>m_Font!intm_FileID"intm_PathID#intm_FontSize$intm_FontStyle%UInt8m_BestFit&Iintm_MinSize'intm_MaxSize(intm_Alignment)UInt8m_RichText*Iintm_HorizontalOverflow+intm_VerticalOverflow,floatm_LineSpacing-stringm_Text<00><><EFBFBD><EFBFBD>.<00>ArrayArray<00><><EFBFBD><EFBFBD>/Hintsize0chardata1<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>9unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataintupdateTypeUInt8isSpeedBasedIUInt8hasOnStartIUInt8hasOnPlayIUInt8hasOnUpdateIUInt8hasOnStepCompleteIUInt8hasOnCompleteIUInt8hasOnTweenCreatedIUnityEventonStart<00><><EFBFBD><EFBFBD> <00>PersistentCallGroupm_PersistentCalls<00><><EFBFBD><EFBFBD>!<00>PersistentCallm_Calls<00><><EFBFBD><EFBFBD>"<00>ArrayArray<00><><EFBFBD><EFBFBD>#<00>intsize$Generic Monodata<00><><EFBFBD><EFBFBD>%<00>PPtr<$Object>m_Target&intm_FileID'intm_PathID(stringm_MethodName<00><><EFBFBD><EFBFBD>)<00>ArrayArray<00><><EFBFBD><EFBFBD>*Hintsize+chardata,intm_Mode-ArgumentCachem_Arguments<00><><EFBFBD><EFBFBD>.<00>PPtr<$Object>m_ObjectArgument/intm_FileID0intm_PathID1stringm_ObjectArgumentAssemblyTypeName<00><><EFBFBD><EFBFBD>2<00>ArrayArray<00><><EFBFBD><EFBFBD>3Hintsize4chardata5intm_IntArgument6floatm_FloatArgument7stringm_StringArgument<00><><EFBFBD><EFBFBD>8<00>ArrayArray<00><><EFBFBD><EFBFBD>9Hintsize:chardata;UInt8m_BoolArgument<Iintm_CallState=stringm_TypeName<00><><EFBFBD><EFBFBD>><00>ArrayArray<00><><EFBFBD><EFBFBD>?Hintsize@chardataAUnityEventonPlay<00><><EFBFBD><EFBFBD>B<00>PersistentCallGroupm_PersistentCalls<00><><EFBFBD><EFBFBD>C<00>PersistentCallm_Calls<00><><EFBFBD><EFBFBD>D<00>ArrayArray<00><><EFBFBD><EFBFBD>E<00>intsizeFGeneric Monodata<00><><EFBFBD><EFBFBD>G<00>PPtr<$Object>m_TargetHintm_FileIDIintm_PathIDJstringm_MethodName<00><><EFBFBD><EFBFBD>K<00>ArrayArray<00><><EFBFBD><EFBFBD>LHintsizeMchardataNintm_ModeOArgumentCachem_Arguments<00><><EFBFBD><EFBFBD>P<00>PPtr<$Object>m_ObjectArgumentQintm_FileIDRintm_PathIDSstringm_ObjectArgumentAssemblyTypeName<00><><EFBFBD><EFBFBD>T<00>ArrayArray<00><><EFBFBD><EFBFBD>UHintsizeVchardataWintm_IntArgumentXfloatm_FloatArgumentYstringm_StringArgument<00><><EFBFBD><EFBFBD>Z<00>ArrayArray<00><><EFBFBD><EFBFBD>[Hintsize\chardata]UInt8m_BoolArgument^Iintm_CallState_stringm_TypeName<00><><EFBFBD><EFBFBD>`<00>ArrayArray<00><><EFBFBD><EFBFBD>aHintsizebchardatacUnityEventonUpdate<00><><EFBFBD><EFBFBD>d<00>PersistentCallGroupm_PersistentCalls<00><><EFBFBD><EFBFBD>e<00>PersistentCallm_Calls<00><><EFBFBD><EFBFBD>f<00>ArrayArray<00><><EFBFBD><EFBFBD>g<00>intsizehGeneric Monodata<00><><EFBFBD><EFBFBD>i<00>PPtr<$Object>m_Targetjintm_FileIDkintm_PathIDlstringm_MethodName<00><><EFBFBD><EFBFBD>m<00>ArrayArray<00><><EFBFBD><EFBFBD>n
IintpathResolution intpathMode intlockRotation UInt8assignForwardAndUpIVector3fforwardDirection  floatx floaty floatz Vector3fupDirection  floatx floaty floatz vectorwps<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>intsizeVector3fdata  floatx floaty floatz vectorfullWps<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>intsize Vector3fdata ! floatx" floaty# floatz$ Pathpath<00><><EFBFBD><EFBFBD>%<00>
inttype&intsubdivisionsXSegment'intsubdivisions(vectorwps<00><><EFBFBD><EFBFBD>)ArrayArray<00><><EFBFBD><EFBFBD>*intsize+Vector3fdata , floatx- floaty. floatz/ ControlPointcontrolPoints<00><><EFBFBD><EFBFBD>0ArrayArray<00><><EFBFBD><EFBFBD>1intsize2Generic Monodata3Vector3fa 4 floatx5 floaty6 floatz7 Vector3fb 8 floatx9 floaty: floatz; floatlength<vectorwpLengths<00><><EFBFBD><EFBFBD>=ArrayArray<00><><EFBFBD><EFBFBD>>intsize?floatdata@UInt8isFinalizedAIvectortimesTable<00><><EFBFBD><EFBFBD>BArrayArray<00><><EFBFBD><EFBFBD>CintsizeDfloatdataEvectorlengthsTable<00><><EFBFBD><EFBFBD>FArrayArray<00><><EFBFBD><EFBFBD>GintsizeHfloatdataIintinspectorModeJintpathTypeKinthandlesTypeLUInt8livePreviewMIinthandlesDrawModeNfloatperspectiveHandleSizeOUInt8showIndexesPIColorRGBApathColorQ floatrR floatgS floatbT floataU Vector3flastSrcPosition V floatxW floatyX floatzY UInt8wpsDropdownZIGameObjectBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDvectorm_Component<00><><EFBFBD><EFBFBD>AArrayArray<00><><EFBFBD><EFBFBD> Aintsize
Apairdata Aintfirst APPtr<Component>second Aintm_FileIDAintm_PathIDAunsigned intm_Layerstringm_Name<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_TagString<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<Texture2D>m_Iconintm_FileIDintm_PathIDunsigned intm_NavMeshLayerunsigned intm_StaticEditorFlags@boolm_IsActiveTransformBase<00><><EFBFBD><EFBFBD>
unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AQuaternionfm_LocalRotation  floatx  floaty  floatz floatw Vector3fm_LocalPosition  floatx floaty floatz Vector3fm_LocalScale  floatx floaty floatz vectorm_Children<00><><EFBFBD><EFBFBD>AArrayArray<00><><EFBFBD><EFBFBD>AintsizeAPPtr<Transform>dataAintm_FileIDAintm_PathIDAPPtr<Transform>m_Fatherintm_FileIDintm_PathID intm_RootOrder!CameraBaset<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_ClearFlags ColorRGBAm_BackGroundColor  floatr floatg floatb floata Rectfm_NormalizedViewPortRectfloatxfloatyfloatwidthfloatheightfloatnear clip planefloatfar clip planefloatfield of viewboolorthographic@floatorthographic sizefloatm_DepthBitFieldm_CullingMaskunsigned intm_Bits@intm_RenderingPathPPtr<RenderTexture>m_TargetTexture intm_FileID!intm_PathID"unsigned intm_TargetDisplay#boolm_HDR$boolm_OcclusionCulling%@floatm_StereoConvergence&floatm_StereoSeparation'RendererBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
Aboolm_Enabled boolm_CastShadows boolm_ReceiveShadows UInt8m_LightmapIndex<00>Vector4fm_LightmapTilingOffset<00>floatx<00>floaty<00>floatz<00>floatw<00>vectorm_Materials<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>intsizePPtr<Material>dataintm_FileIDintm_PathIDvectorm_SubsetIndices<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>intsizeunsigned intdataPPtr<Transform>m_StaticBatchRootintm_FileIDintm_PathID boolm_UseLightProbes!@PPtr<Transform>m_LightProbeAnchor"intm_FileID#intm_PathID$floatm_ScaleInLightmap%@<40>unsigned intm_SortingLayerID&SInt16m_SortingOrder'@SceneSettingsBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsvectorm_PVSData<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>@intsizeUInt8datavectorm_PVSObjectsArray<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>intsizePPtr<Renderer>data intm_FileID
intm_PathID vectorm_PVSPortalsArray<00><><EFBFBD><EFBFBD> ArrayArray<00><><EFBFBD><EFBFBD> intsizePPtr<OcclusionPortal>dataintm_FileIDintm_PathIDOcclusionBakeSettingsm_OcclusionBakeSettings <00>floatsmallestOccluder<00>floatsmallestHole<00>floatbackfaceThreshold<00>!MeshFilterBase$unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
APPtr<Mesh>m_Mesh intm_FileID intm_PathID QAudioListenerBase<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled A\BehaviourBase<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled AhRenderSettingsBaseY<00>boolm_FogHColorRGBAm_FogColor floatr floatg floatb floata intm_FogModefloatm_FogDensityfloatm_LinearFogStart floatm_LinearFogEnd
ColorRGBAm_AmbientLight  floatr  floatg  floatb floata PPtr<Material>m_SkyboxMaterialintm_FileIDintm_PathIDfloatm_HaloStrengthfloatm_FlareStrengthfloatm_FlareFadeSpeedPPtr<Texture2D>m_HaloTextureintm_FileIDintm_PathIDPPtr<Texture2D>m_SpotCookieintm_FileIDintm_PathIDunsigned intm_ObjectHideFlagslLightBase<00><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aintm_Type ColorRGBAm_Color  floatr floatg floatb floata floatm_Intensityfloatm_Rangefloatm_SpotAnglefloatm_CookieSizeShadowSettingsm_Shadowsintm_Typeintm_Resolutionfloatm_Strengthfloatm_Biasfloatm_Softnessfloatm_SoftnessFadePPtr<Texture>m_Cookieintm_FileIDintm_PathIDboolm_DrawHalo boolm_ActuallyLightmapped!@<40>PPtr<Flare>m_Flare"intm_FileID#intm_PathID$intm_RenderMode%BitFieldm_CullingMask&unsigned intm_Bits'@intm_Lightmapping(intm_ShadowSamples)<00>floatm_ShadowRadius*<00>floatm_ShadowAngle+<00>floatm_IndirectIntensity,<00>Vector2fm_AreaSize-<00>floatx.<00>floaty/<00>|BehaviourBase<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled ALevelGameManagerBaseunsigned intm_ObjectHideFlags<00>LightmapSettingsBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<LightProbes>m_LightProbesintm_FileIDintm_PathIDvectorm_Lightmaps<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>intsizeLightmapDatadataPPtr<Texture2D>m_Lightmap intm_FileID
intm_PathID PPtr<Texture2D>m_IndirectLightmap intm_FileID intm_PathIDintm_LightmapsModeintm_BakedColorSpaceboolm_UseDualLightmapsInForward@LightmapEditorSettingsm_LightmapEditorSettingsZ<00>floatm_Resolution<00>floatm_LastUsedResolution<00>intm_TextureWidth<00>intm_TextureHeight<00>floatm_BounceBoost<00>floatm_BounceIntensity<00>ColorRGBAm_SkyLightColor<00>floatr<00>floatg<00>floatb<00>floata<00>floatm_SkyLightIntensity<00>intm_Quality<00>intm_Bounces <00>intm_FinalGatherRays!<00>floatm_FinalGatherContrastThreshold"<00>floatm_FinalGatherGradientThreshold#<00>intm_FinalGatherInterpolationPoints$<00>floatm_AOAmount%<00>floatm_AOMaxDistance&<00>floatm_AOContrast'<00>floatm_LODSurfaceMappingDistance(<00>intm_Padding)<00>boolm_TextureCompression*<00>boolm_LockAtlas+<00><00>NavMeshSettingsBase1<00>unsigned intm_ObjectHideFlagsNavMeshBuildSettingsm_BuildSettings%<00><>
floatagentRadius<00>floatagentHeight<00>floatagentSlope<00>floatagentClimb<00>floatledgeDropHeight<00>floatmaxJumpAcrossDistance<00>boolaccuratePlacement @<40>floatminRegionArea
<00>floatwidthInaccuracy <00>floatheightInaccuracy <00>PPtr<NavMesh>m_NavMesh intm_FileIDintm_PathID<00>CanvasRendererBaseunsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
A<00>CanvasBase7<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aintm_RenderMode PPtr<Camera>m_Camera intm_FileIDintm_PathIDfloatm_PlaneDistanceboolm_PixelPerfectboolm_ReceivesEventsboolm_OverrideSortingboolm_OverridePixelPerfect@unsigned intm_SortingLayerIDSInt16m_SortingOrder<00>RectTransformBase<00><><EFBFBD><EFBFBD>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AQuaternionfm_LocalRotation  floatx  floaty  floatz floatw Vector3fm_LocalPosition  floatx floaty floatz Vector3fm_LocalScale  floatx floaty floatz vectorm_Children<00><><EFBFBD><EFBFBD>AArrayArray<00><><EFBFBD><EFBFBD>AintsizeAPPtr<Transform>dataAintm_FileIDAintm_PathIDAPPtr<Transform>m_Fatherintm_FileIDintm_PathID intm_RootOrder!Vector2fm_AnchorMin" floatx# floaty$ Vector2fm_AnchorMax% floatx& floaty' Vector2fm_AnchoredPosition( floatx) floaty* Vector2fm_SizeDelta+ floatx, floaty- Vector2fm_Pivot. floatx/ floaty0 / \hh<00><00>v<00><00>4<00><00><00>A 8}<00>A <07>`<00>A <00><00><><EFBFBD><EFBFBD>r<00>A <07> $!!<00>A <07> T?<3F><>2
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