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using System;
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using System.Collections.Generic;
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using Cielonos.MainGame;
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using Cielonos.MainGame.Inventory;
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using UnityEngine;
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using Yarn.Unity;
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namespace Cielonos.Narrative
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{
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public static partial class CustomFunctions
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{
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[YarnCommand("apply_invincible")]
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public static void ApplyInvincible()
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{
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InfoTransistor.SetFlag("ApplyInvincible");
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}
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}
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}
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