Files
Cielonos/Assets/Scripts/SLSFramework/WwiseAssistance/AudioManager.cs

20 lines
446 B
C#
Raw Normal View History

2025-11-25 08:19:33 -05:00
using System.Collections.Generic;
using UnityEngine;
using AK.Wwise;
namespace SLSFramework.WwiseAssistance
{
public class AudioManager : MonoBehaviour
{
public List<Bank> soundBanks;
public BackgroundMusicManager backgroundMusicManager;
public AudioContainer generalSoundEffects;
private void Awake()
{
soundBanks.ForEach(bank => bank.Load());
}
}
}