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Cielonos/Assets/Scripts/MainGame/Characters/Base/Subcontrollers/BodyPartsSubcontroller.cs

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using System.Collections.Generic;
using Sirenix.OdinInspector;
using UnityEngine;
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using UnityEngine.Serialization;
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namespace Cielonos.MainGame.Characters
{
public class BodyPartsSubcontroller : SubcontrollerBase<CharacterBase>
{
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[FormerlySerializedAs("centerPoint")] [Title("Main Parts")]
public Transform flexibleCenterPoint;
public Transform staticCenterPoint;
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public Transform footPoint;
public Transform head;
public Transform leftHand;
public Transform rightHand;
public Transform leftFoot;
public Transform rightFoot;
[Title("Custom Parts")]
public Dictionary<string, Transform> customBodyParts;
}
}