Files
Cielonos/Assets/Plugins/AllIn13DShader/Editor/AllIn13DShaderConfig.cs

19 lines
362 B
C#
Raw Normal View History

2026-01-12 03:22:16 -05:00
using UnityEngine;
namespace AllIn13DShader
{
public static class AllIn13DShaderConfig
{
//Default Material Name
public const string MATERIAL_NAME_DEFAULT = "AllIn13DMaterial.mat";
public static Texture GetInspectorImage()
{
Texture res = null;
res = EditorUtils.FindAsset<Texture>("AllIn13dShaderCustomEditorHeader");
return res;
}
}
}