2026-01-17 11:35:49 -05:00
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using UnityEngine;
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namespace SLSUtilities.FunctionalAnimation
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{
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public interface IFuncAnimExecutor
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{
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2026-06-05 04:21:00 -04:00
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public Animator Animator { get; }
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public Transform Transform { get; }
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public Vector3 CenterPosition { get; }
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2026-01-17 11:35:49 -05:00
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}
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}
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