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Cielonos/Assets/OtherPlugins/GraphicsCat/Modules/Common/Utils/URP/LightModeIds.cs

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2025-12-17 04:19:38 -05:00
using System.Collections.Generic;
using UnityEngine.Rendering;
namespace GraphicsCat
{
public static class LightModeIds
{
public static readonly List<ShaderTagId> renderObjectsList = new List<ShaderTagId>()
{
new ShaderTagId("UniversalForward"),
new ShaderTagId("UniversalForwardOnly"),
new ShaderTagId("SRPDefaultUnlit")
};
public static readonly ShaderTagId[] renderObjectsArray = renderObjectsList.ToArray();
}
}