Files
Cielonos/Assets/Scripts/MainGame/Base/FunctionalAnimation/Payloads/InvokeAnimScFunction.cs

15 lines
408 B
C#
Raw Normal View History

2025-11-25 08:19:33 -05:00
using SLSUtilities.FunctionalAnimation;
using UnityEngine;
namespace Cielonos.MainGame.FunctionalAnimation
{
public class InvokeAnimScFunction : FuncAnimPayloadBase
{
public string functionKey = "FunctionKey";
public override void Invoke()
{
runtimeFuncAnim.executor.animationSc.registeredFunctions[functionKey].Invoke(runtimeFuncAnim);
}
}
}