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Cielonos/Assets/Scripts/MainGame/Base/FunctionalAnimation/Payloads/SetGravity.cs

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2026-01-03 18:19:39 -05:00
using System;
using Sirenix.OdinInspector;
using SLSUtilities.FunctionalAnimation;
using UnityEngine;
namespace Cielonos.MainGame.FunctionalAnimation
{
[Serializable]
public class SetGravity : FuncAnimPayloadBase
{
[LabelText("@this.enableGravity ? \"Enable Gravity\" : \"Disable Gravity\"")]
public bool enableGravity;
public override void Invoke()
{
character.movementSc.isApplyingGravity = enableGravity;
}
}
}