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Cielonos/Assets/Plugins/Demigiant/DOTweenPro Examples/DOTweenAnimation_Basics.unity

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2026-02-13 09:22:11 -05:00
<00><> °4.6.0f3<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$Material>m_Materialintm_FileIDintm_PathIDColorRGBAm_Color floatr floatg floatb floata PPtr<$Sprite>m_Sprite intm_FileID!intm_PathID"intm_Type#UInt8m_PreserveAspect$IUInt8m_FillCenter%Iintm_FillMethod&floatm_FillAmount'UInt8m_FillClockwise(Iintm_FillOrigin)<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
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AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataintm_UiScaleModefloatm_ReferencePixelsPerUnitfloatm_ScaleFactorVector2fm_ReferenceResolution floatx floaty intm_ScreenMatchModefloatm_MatchWidthOrHeightintm_PhysicalUnit floatm_FallbackScreenDPI!floatm_DefaultSpriteDPI"floatm_DynamicPixelsPerUnit#<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataintm_PriorityUInt8ignoreReversedGraphicsIintblockingObjectsBitFieldm_BlockingMaskunsigned intm_Bits@<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$GameObject>m_FirstSelectedintm_FileIDintm_PathIDUInt8m_sendNavigationEventsIintm_DragThreshold<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_HorizontalAxis<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>Hintsizechardatastringm_VerticalAxis<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>Hintsizechardatastringm_SubmitButton<00><><EFBFBD><EFBFBD> <00>ArrayArray<00><><EFBFBD><EFBFBD>!Hintsize"chardata#stringm_CancelButton<00><><EFBFBD><EFBFBD>$<00>ArrayArray<00><><EFBFBD><EFBFBD>%Hintsize&chardata'floatm_InputActionsPerSecond(UInt8m_AllowActivationOnMobileDevice)I<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>
unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataUInt8m_AllowActivationOnStandaloneI<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
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stringm_TypeName<00><><EFBFBD><EFBFBD> <00>ArrayArray<00><><EFBFBD><EFBFBD> Hintsize chardataUInt8targetIsSelfIPPtr<$GameObject>targetGOintm_FileIDintm_PathIDUInt8tweenTargetIsTargetGOIfloatdelayfloatdurationinteaseTypeAnimationCurveeaseCurve<00><><EFBFBD><EFBFBD>vectorm_Curve<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>intsizeKeyframedatafloattimefloatvaluefloatinSlopefloatoutSlopeinttangentMode intm_PreInfinity!intm_PostInfinity"intloopType#intloops$stringid<00><><EFBFBD><EFBFBD>%<00>ArrayArray<00><><EFBFBD><EFBFBD>&Hintsize'chardata(UInt8isRelative)IUInt8isFrom*IUInt8isIndependentUpdate+IUInt8autoKill,IUInt8isActive-IUInt8isValid.IPPtr<$Component>target/intm_FileID0intm_PathID1intanimationType2inttargetType3intforcedTargetType4UInt8autoPlay5IUInt8useTargetAsV36IfloatendValueFloat7Vector3fendValueV3 8 floatx9 floaty: floatz; Vector2fendValueV2< floatx= floaty> ColorRGBAendValueColor? floatr@ floatgA floatbB floataC stringendValueString<00><><EFBFBD><EFBFBD>D<00>ArrayArray<00><><EFBFBD><EFBFBD>EHintsizeFchardataGRectfendValueRectHfloatxIfloatyJfloatwidthKfloatheightLPPtr<$Transform>endValueTransformMintm_FileIDNintm_PathIDOUInt8optionalBool0PIfloatoptionalFloat0QintoptionalInt0RintoptionalRotationModeSintoptionalScrambleModeTstringoptionalString<00><><EFBFBD><EFBFBD>U<00>ArrayArray<00><><EFBFBD><EFBFBD>VHintsizeWchardataXGameObjectBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDvectorm_Component<00><><EFBFBD><EFBFBD>AArrayArray<00><><EFBFBD><EFBFBD> Aintsize
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unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AQuaternionfm_LocalRotation  floatx  floaty  floatz floatw Vector3fm_LocalPosition  floatx floaty floatz Vector3fm_LocalScale  floatx floaty floatz vectorm_Children<00><><EFBFBD><EFBFBD>AArrayArray<00><><EFBFBD><EFBFBD>AintsizeAPPtr<Transform>dataAintm_FileIDAintm_PathIDAPPtr<Transform>m_Fatherintm_FileIDintm_PathID intm_RootOrder!CameraBaset<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
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AUInt8m_Enabled A\BehaviourBase<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled AhRenderSettingsBaseY<00>boolm_FogHColorRGBAm_FogColor floatr floatg floatb floata intm_FogModefloatm_FogDensityfloatm_LinearFogStart floatm_LinearFogEnd
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AUInt8m_Enabled Aintm_Type ColorRGBAm_Color  floatr floatg floatb floata floatm_Intensityfloatm_Rangefloatm_SpotAnglefloatm_CookieSizeShadowSettingsm_Shadowsintm_Typeintm_Resolutionfloatm_Strengthfloatm_Biasfloatm_Softnessfloatm_SoftnessFadePPtr<Texture>m_Cookieintm_FileIDintm_PathIDboolm_DrawHalo boolm_ActuallyLightmapped!@<40>PPtr<Flare>m_Flare"intm_FileID#intm_PathID$intm_RenderMode%BitFieldm_CullingMask&unsigned intm_Bits'@intm_Lightmapping(intm_ShadowSamples)<00>floatm_ShadowRadius*<00>floatm_ShadowAngle+<00>floatm_IndirectIntensity,<00>Vector2fm_AreaSize-<00>floatx.<00>floaty/<00>|BehaviourBase<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled ALevelGameManagerBaseunsigned intm_ObjectHideFlags<00>LightmapSettingsBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<LightProbes>m_LightProbesintm_FileIDintm_PathIDvectorm_Lightmaps<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>intsizeLightmapDatadataPPtr<Texture2D>m_Lightmap intm_FileID
intm_PathID PPtr<Texture2D>m_IndirectLightmap intm_FileID intm_PathIDintm_LightmapsModeintm_BakedColorSpaceboolm_UseDualLightmapsInForward@LightmapEditorSettingsm_LightmapEditorSettingsZ<00>floatm_Resolution<00>floatm_LastUsedResolution<00>intm_TextureWidth<00>intm_TextureHeight<00>floatm_BounceBoost<00>floatm_BounceIntensity<00>ColorRGBAm_SkyLightColor<00>floatr<00>floatg<00>floatb<00>floata<00>floatm_SkyLightIntensity<00>intm_Quality<00>intm_Bounces <00>intm_FinalGatherRays!<00>floatm_FinalGatherContrastThreshold"<00>floatm_FinalGatherGradientThreshold#<00>intm_FinalGatherInterpolationPoints$<00>floatm_AOAmount%<00>floatm_AOMaxDistance&<00>floatm_AOContrast'<00>floatm_LODSurfaceMappingDistance(<00>intm_Padding)<00>boolm_TextureCompression*<00>boolm_LockAtlas+<00><00>NavMeshSettingsBase1<00>unsigned intm_ObjectHideFlagsNavMeshBuildSettingsm_BuildSettings%<00><>
floatagentRadius<00>floatagentHeight<00>floatagentSlope<00>floatagentClimb<00>floatledgeDropHeight<00>floatmaxJumpAcrossDistance<00>boolaccuratePlacement @<40>floatminRegionArea
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