重做杂兵

This commit is contained in:
SoulliesOfficial
2026-05-11 15:22:30 -04:00
parent 59264706c3
commit 2e00676794
49 changed files with 139495 additions and 70824 deletions

View File

@@ -20,7 +20,7 @@ namespace Cielonos.MainGame.Characters.AI
[Tooltip("Agent 正在追踪的目标对象。")]
[SerializeField] protected SharedVariable<GameObject> m_Target;
[Tooltip("指定提前预测目标的距离的程度。")]
[SerializeField] protected SharedVariable<float> m_DistancePrediction = 20;
[SerializeField] protected SharedVariable<float> m_DistancePrediction = 10;
[Tooltip("预测提前距离的乘数。")]
[SerializeField] protected SharedVariable<float> m_DistancePredictionMultiplier = 1;
#endregion
@@ -163,8 +163,8 @@ namespace Cielonos.MainGame.Characters.AI
base.Reset();
m_StartSpeed = 10f;
m_Target = null;
m_DistancePrediction = 20;
m_DistancePredictionMultiplier = 2; // 与声明一致
m_DistancePrediction = 10;
m_DistancePredictionMultiplier = 1;
m_SlowDownDistance = 6f;
m_MinSpeed = 0.5f;
m_SpeedCurve = AnimationCurve.EaseInOut(0f, 0f, 1f, 1f);