重做杂兵
This commit is contained in:
@@ -0,0 +1,22 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cielonos.MainGame.Characters.AI
|
||||
{
|
||||
public enum SuccessPolicy
|
||||
{
|
||||
/// <summary> 所有子节点成功才整体成功。</summary>
|
||||
AllSuccess,
|
||||
|
||||
/// <summary> 任一子节点成功即整体成功,并中止其余分支。</summary>
|
||||
OneSuccess
|
||||
}
|
||||
|
||||
public enum FailurePolicy
|
||||
{
|
||||
/// <summary> 任一子节点失败即中止所有分支并整体失败。</summary>
|
||||
OneFailure,
|
||||
|
||||
/// <summary> 单个失败不中止其余分支,所有分支均失败后才整体失败。</summary>
|
||||
AllFailure
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user