重做杂兵

This commit is contained in:
SoulliesOfficial
2026-05-11 15:22:30 -04:00
parent 59264706c3
commit 2e00676794
49 changed files with 139495 additions and 70824 deletions

View File

@@ -176,7 +176,7 @@ namespace Cielonos.MainGame.Characters
bulletSpawnerTransform.forward = (player.centerPoint.position - bulletSpawnerTransform.position).normalized;
vfxData.SpawnMuzzleVFX("NormalBullet", bulletSpawnerTransform);
audioSc.audioContainer.PlaySoundFX("NormalBullet_Shoot", bulletSpawnerTransform.position);
//audioSc.audioContainer.PlaySoundFX("NormalBullet_Shoot", bulletSpawnerTransform.position);
Projectile projectile = vfxData.SpawnVFX("NormalBullet", bulletSpawnerTransform).GetComponentInChildren<Projectile>();
projectile.Initialize(this, null, false, 1, Fraction.Player)
@@ -198,7 +198,7 @@ namespace Cielonos.MainGame.Characters
bulletSpawnerTransform.forward = (player.centerPoint.position - bulletSpawnerTransform.position).normalized;
vfxData.SpawnMuzzleVFX("ShockwaveMissile", bulletSpawnerTransform);
audioSc.audioContainer.PlaySoundFX("ShockwaveMissile_Shoot", bulletSpawnerTransform.position);
//audioSc.audioContainer.PlaySoundFX("ShockwaveMissile_Shoot", bulletSpawnerTransform.position);
Projectile projectile = vfxData.SpawnVFX("ShockwaveMissile", bulletSpawnerTransform).GetComponentInChildren<Projectile>();
projectile.Initialize(this, null, false, 1, Fraction.Player)
@@ -220,7 +220,7 @@ namespace Cielonos.MainGame.Characters
bulletSpawnerTransform.forward = (player.centerPoint.position - bulletSpawnerTransform.position).normalized;
vfxData.SpawnMuzzleVFX("PiercingBullet", bulletSpawnerTransform);
audioSc.audioContainer.PlaySoundFX("PiercingBullet_Shoot", bulletSpawnerTransform.position);
//audioSc.audioContainer.PlaySoundFX("PiercingBullet_Shoot", bulletSpawnerTransform.position);
Projectile projectile = vfxData.SpawnVFX("PiercingBullet", bulletSpawnerTransform).GetComponentInChildren<Projectile>();
projectile.Initialize(this, null, false, 1, Fraction.Player)