法杖,武器切换
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@@ -79,7 +79,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailNoise:
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m_Texture: {fileID: 2800000, guid: 3ac70e7ced6d23946ac37f602b2bc573, type: 3}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DistortionVectorMap:
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@@ -103,7 +103,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: 3ac70e7ced6d23946ac37f602b2bc573, type: 3}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTexture:
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@@ -200,7 +200,7 @@ Material:
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- _DistortionDepthTest: 1
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- _DistortionDstBlend: 1
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- _DistortionEnable: 0
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- _DistortionIntensity: 0.1
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- _DistortionIntensity: 0
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- _DistortionOnly: 0
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- _DistortionScale: 1
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- _DistortionSrcBlend: 1
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@@ -331,8 +331,8 @@ Material:
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- _LastColor: {r: 1, g: 0, b: 0, a: 0}
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- _MainAlphaChannel: {r: 0, g: 0, b: 0, a: 1}
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- _MainAlphaPanning: {r: 1, g: 1, b: 0, a: 0}
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- _MainTextureChannel: {r: 4, g: 1, b: 0, a: 0}
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- _MainTexturePanning: {r: -0.5, g: 0.5, b: 0, a: 0}
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- _MainTextureChannel: {r: 1, g: 0.25, b: 0, a: 0}
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- _MainTexturePanning: {r: 0, g: 0, b: 0, a: 0}
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- _MidColor: {r: 1, g: 0.44479147, b: 0, a: 0}
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- _Resolution: {r: 64, g: 64, b: 0, a: 0}
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- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
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