Passion & UI
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using UnityEngine;
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namespace Michsky.UI.Shift
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{
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public class SplashScreenManager : MonoBehaviour
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{
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[Header("Resources")]
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public GameObject splashScreen;
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public GameObject mainPanels;
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private Animator splashScreenAnimator;
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private Animator mainPanelsAnimator;
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private TimedEvent ssTimedEvent;
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[Header("Settings")]
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public bool disableSplashScreen;
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public bool enablePressAnyKeyScreen;
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public bool enableLoginScreen;
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public bool showOnlyOnce = true;
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MainPanelManager mpm;
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void OnEnable()
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{
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if (showOnlyOnce && GameObject.Find("[Shift UI - Splash Screen Helper]") != null) { disableSplashScreen = true; }
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if (splashScreenAnimator == null) { splashScreenAnimator = splashScreen.GetComponent<Animator>(); }
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if (ssTimedEvent == null) { ssTimedEvent = splashScreen.GetComponent<TimedEvent>(); }
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if (mainPanelsAnimator == null) { mainPanelsAnimator = mainPanels.GetComponent<Animator>(); }
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if (mpm == null) { mpm = gameObject.GetComponent<MainPanelManager>(); }
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if (disableSplashScreen == true)
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{
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splashScreen.SetActive(false);
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mainPanels.SetActive(true);
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mainPanelsAnimator.Play("Start");
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mpm.OpenFirstTab();
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}
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if (enableLoginScreen == false && enablePressAnyKeyScreen == true && disableSplashScreen == false)
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{
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splashScreen.SetActive(true);
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mainPanelsAnimator.Play("Invisible");
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}
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if (enableLoginScreen == true && enablePressAnyKeyScreen == true && disableSplashScreen == false)
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{
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splashScreen.SetActive(true);
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mainPanelsAnimator.Play("Invisible");
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}
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if (enableLoginScreen == true && enablePressAnyKeyScreen == false && disableSplashScreen == false)
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{
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splashScreen.SetActive(true);
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mainPanelsAnimator.Play("Invisible");
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splashScreenAnimator.Play("Login");
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}
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if (enableLoginScreen == false && enablePressAnyKeyScreen == false && disableSplashScreen == false)
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{
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splashScreen.SetActive(true);
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mainPanelsAnimator.Play("Invisible");
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splashScreenAnimator.Play("Loading");
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ssTimedEvent.StartIEnumerator();
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}
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if (showOnlyOnce == true && disableSplashScreen == false)
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{
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GameObject tempHelper = new GameObject();
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tempHelper.name = "[Shift UI - Splash Screen Helper]";
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DontDestroyOnLoad(tempHelper);
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}
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}
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public void LoginScreenCheck()
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{
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if (enableLoginScreen == true && enablePressAnyKeyScreen == true)
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splashScreenAnimator.Play("Press Any Key to Login");
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else if (enableLoginScreen == false && enablePressAnyKeyScreen == true)
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{
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splashScreenAnimator.Play("Press Any Key to Loading");
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ssTimedEvent.StartIEnumerator();
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}
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else if (enableLoginScreen == false && enablePressAnyKeyScreen == false)
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{
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splashScreenAnimator.Play("Loading");
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ssTimedEvent.StartIEnumerator();
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}
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}
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}
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}
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