整合SLSUtilities

This commit is contained in:
SoulliesOfficial
2026-01-17 11:35:49 -05:00
parent d94241f36c
commit 7ee2894a63
1338 changed files with 3051541 additions and 507034 deletions

View File

@@ -24,7 +24,7 @@ namespace Cielonos.MainGame.Inventory.Collections
fullBodyFuncAnimSm.CheckPlayability() && functionSm["AirAttack"].IsAvailable())
{
fallDamageMultiplier = (player.landMovementSc.groundDetector.GetDistanceToGround() - 1.4f);
comboSm.ResetCombo();
comboSm.main.Reset();
functionSm["AirAttack"].Execute();
PlayTargetedAnimation("AirAttackStart");
}
@@ -34,10 +34,10 @@ namespace Cielonos.MainGame.Inventory.Collections
if (functionSm["LightAttack"].IsAvailable() && fullBodyFuncAnimSm.CheckPlayability())
{
comboSm.NextCombo("L");
comboSm.main.NextCombo("L");
functionSm["LightAttack"].Execute();
CharacterBase target = BattleManager.EnemySm.GetNearestEnemy(5);
PlayTargetedAnimation("LightAttack" + comboSm.GetCurrentNodeName(), target, 0.8f);
PlayTargetedAnimation("LightAttack" + comboSm.main.GetCurrentNodeName(), target, 0.8f);
}
}
}
@@ -96,7 +96,7 @@ namespace Cielonos.MainGame.Inventory.Collections
{
if (player.landMovementSc.groundDetector.DetectGround(0.4f))
{
comboSm.ResetCombo();
comboSm.main.Reset();
PlayTargetedAnimation("AirAttackEnd");
}
}