整合SLSUtilities
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@@ -1,5 +1,4 @@
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using System;
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using Cielonos.MainGame.Characters;
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using Sirenix.OdinInspector;
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using UnityEngine;
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@@ -28,11 +27,15 @@ namespace SLSUtilities.FunctionalAnimation
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{
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[Tooltip("在时间轴上显示的事件名称 (如果为空,则显示类名)")]
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[PropertyOrder(-1)] // 把它显示在最上面
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[HideInInspector]
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public string eventName;
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[NonSerialized]
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public FuncAnimData parentData;
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[NonSerialized]
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public RuntimeFuncAnim runtimeFuncAnim;
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protected CharacterBase character => runtimeFuncAnim?.executor;
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protected IFuncAnimExecutor character => runtimeFuncAnim?.executor;
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protected FuncAnimPayloadBase()
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{
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