整合SLSUtilities

This commit is contained in:
SoulliesOfficial
2026-01-17 11:35:49 -05:00
parent d94241f36c
commit 7ee2894a63
1338 changed files with 3051541 additions and 507034 deletions

View File

@@ -0,0 +1,14 @@
{
"name": "LunaWolfStudios.ScriptableSheets.Samples.ComponentPresets",
"rootNamespace": "LunaWolfStudios.ScriptableSheets.Samples.ComponentPresets",
"references": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: b43d99271d778dc49b7e2dd5accf68b6
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 284559
packageName: Scriptable Sheets
packageVersion: 1.8.0
assetPath: Packages/com.lunawolfstudios.scriptablesheets/Samples~/ComponentPresets/LunaWolfStudios.ScriptableSheets.Samples.ComponentPresets.asmdef
uploadId: 823456

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4da4b9641b6860f49b0234d975999c9c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,151 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6032974057423044933
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4686737668813445939}
- component: {fileID: 711395070601566555}
- component: {fileID: 4228191245291131180}
- component: {fileID: 6035764809890325119}
- component: {fileID: 8595104605780933164}
- component: {fileID: 7723635828517931485}
m_Layer: 0
m_Name: CubePresetSample
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4686737668813445939
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6032974057423044933}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &711395070601566555
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6032974057423044933}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4228191245291131180
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6032974057423044933}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &6035764809890325119
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6032974057423044933}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!54 &8595104605780933164
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6032974057423044933}
serializedVersion: 4
m_Mass: 0.0000001
m_Drag: 0
m_AngularDrag: 0
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ImplicitCom: 0
m_ImplicitTensor: 0
m_UseGravity: 0
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &7723635828517931485
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6032974057423044933}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 72c4e21cd4311ef44bcedf0cca7c45b4, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RigidbodyPreset: {fileID: 11400000, guid: d35c25b1f8f83954a9498cf42f02efb1, type: 2}
m_TransformPreset: {fileID: 11400000, guid: 24715c10c1952b749a0012c88bcd8fc1, type: 2}
m_ApplyOnAwake: 1

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 7fe734e8fec00134d939c3987e43857d
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 284559
packageName: Scriptable Sheets
packageVersion: 1.8.0
assetPath: Packages/com.lunawolfstudios.scriptablesheets/Samples~/ComponentPresets/Prefabs/CubePresetSample.prefab
uploadId: 823456

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fdf7391617a03e74fbb9d5bc7b8b4b79
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,374 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 705507994}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 3
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
buildHeightMesh: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &705507993
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 705507995}
- component: {fileID: 705507994}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &705507994
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 705507993}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 1
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &705507995
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 705507993}
serializedVersion: 2
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &963194225
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 963194228}
- component: {fileID: 963194227}
- component: {fileID: 963194226}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &963194226
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225}
m_Enabled: 1
--- !u!20 &963194227
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &963194228
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &9145125189905957677
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4686737668813445939, guid: 7fe734e8fec00134d939c3987e43857d, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4686737668813445939, guid: 7fe734e8fec00134d939c3987e43857d, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4686737668813445939, guid: 7fe734e8fec00134d939c3987e43857d, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4686737668813445939, guid: 7fe734e8fec00134d939c3987e43857d, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4686737668813445939, guid: 7fe734e8fec00134d939c3987e43857d, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4686737668813445939, guid: 7fe734e8fec00134d939c3987e43857d, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4686737668813445939, guid: 7fe734e8fec00134d939c3987e43857d, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4686737668813445939, guid: 7fe734e8fec00134d939c3987e43857d, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4686737668813445939, guid: 7fe734e8fec00134d939c3987e43857d, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4686737668813445939, guid: 7fe734e8fec00134d939c3987e43857d, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6032974057423044933, guid: 7fe734e8fec00134d939c3987e43857d, type: 3}
propertyPath: m_Name
value: CubePresetSample
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 7fe734e8fec00134d939c3987e43857d, type: 3}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 963194228}
- {fileID: 705507995}
- {fileID: 9145125189905957677}

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: dade47c6c727c064f89cbd7da6cb943b
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 284559
packageName: Scriptable Sheets
packageVersion: 1.8.0
assetPath: Packages/com.lunawolfstudios.scriptablesheets/Samples~/ComponentPresets/Scenes/ComponentPresetsScene.unity
uploadId: 823456

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e33bd71e61cb8f642836cc918a182815
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,31 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 60579ee24071f9f4d97afafacadc6d44, type: 3}
m_Name: RigidbodyPreset
m_EditorClassIdentifier:
m_Mass: 10
m_Drag: 20
m_AngularDrag: 30
m_CenterOfMass: {x: 40, y: 50, z: 60}
m_InertiaTensor: {x: 70, y: 80, z: 90}
m_InertiaTensorRotation: {x: 100, y: 0, z: 0, w: 0}
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolation: 2
m_CollisionDetectionMode: 1
m_Constraints: 6
m_IncludeLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: d35c25b1f8f83954a9498cf42f02efb1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 284559
packageName: Scriptable Sheets
packageVersion: 1.8.0
assetPath: Packages/com.lunawolfstudios.scriptablesheets/Samples~/ComponentPresets/ScriptableObjects/RigidbodyPreset.asset
uploadId: 823456

View File

@@ -0,0 +1,17 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c46de0c47b894474ba990a89e8c585d9, type: 3}
m_Name: TransformPreset
m_EditorClassIdentifier:
m_Position: {x: 5, y: 5, z: 5}
m_EulerAngles: {x: 45, y: 45, z: 45}
m_LocalScale: {x: 2, y: 2, z: 2}

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 24715c10c1952b749a0012c88bcd8fc1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 284559
packageName: Scriptable Sheets
packageVersion: 1.8.0
assetPath: Packages/com.lunawolfstudios.scriptablesheets/Samples~/ComponentPresets/ScriptableObjects/TransformPreset.asset
uploadId: 823456

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f861f2fd7e1e0da43b3ef86476029962
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,24 @@
using UnityEngine;
namespace LunaWolfStudios.ScriptableSheets.Samples.ComponentPresets
{
public abstract class AbstractComponentPreset<T> : ScriptableObject, IComponentPreset where T : Object
{
protected abstract void Apply(T obj);
public void Apply(Object obj)
{
if (obj == null)
{
Debug.LogWarning($"{typeof(T)} is null. Cannot apply settings.");
return;
}
if (obj.GetType() != typeof(T))
{
Debug.LogWarning($"Object of type {obj.GetType()} cannot be cast to {typeof(T)}. Cannot apply settings.");
return;
}
Apply((T) obj);
}
}
}

View File

@@ -0,0 +1,18 @@
fileFormatVersion: 2
guid: 6a751af09991f6c4c9874747240a06ba
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 284559
packageName: Scriptable Sheets
packageVersion: 1.8.0
assetPath: Packages/com.lunawolfstudios.scriptablesheets/Samples~/ComponentPresets/Scripts/AbstractComponentPreset.cs
uploadId: 823456

View File

@@ -0,0 +1,40 @@
using UnityEngine;
namespace LunaWolfStudios.ScriptableSheets.Samples.ComponentPresets
{
public class ApplyTransformPreset : MonoBehaviour
{
[SerializeField]
private RigidbodyPreset m_RigidbodyPreset;
[SerializeField]
private TransformPreset m_TransformPreset;
[SerializeField]
private bool m_ApplyOnAwake;
private void Awake()
{
if (m_ApplyOnAwake)
{
Apply();
}
}
public void Apply()
{
if (m_TransformPreset != null)
{
m_TransformPreset.Apply(transform);
}
if (m_RigidbodyPreset != null)
{
var rigidbody = GetComponent<Rigidbody>();
if (rigidbody != null)
{
m_RigidbodyPreset.Apply(rigidbody);
}
}
}
}
}

View File

@@ -0,0 +1,18 @@
fileFormatVersion: 2
guid: 72c4e21cd4311ef44bcedf0cca7c45b4
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 284559
packageName: Scriptable Sheets
packageVersion: 1.8.0
assetPath: Packages/com.lunawolfstudios.scriptablesheets/Samples~/ComponentPresets/Scripts/ApplyPresets.cs
uploadId: 823456

View File

@@ -0,0 +1,9 @@
using UnityEngine;
namespace LunaWolfStudios.ScriptableSheets.Samples.ComponentPresets
{
public interface IComponentPreset
{
void Apply(Object obj);
}
}

View File

@@ -0,0 +1,18 @@
fileFormatVersion: 2
guid: 0d79add6173b8fa408411f3a0fd1f20f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 284559
packageName: Scriptable Sheets
packageVersion: 1.8.0
assetPath: Packages/com.lunawolfstudios.scriptablesheets/Samples~/ComponentPresets/Scripts/IComponentPreset.cs
uploadId: 823456

View File

@@ -0,0 +1,103 @@
using UnityEngine;
namespace LunaWolfStudios.ScriptableSheets.Samples.ComponentPresets
{
[System.Serializable]
public class RigidbodyPreset : AbstractComponentPreset<Rigidbody>, IComponentPreset
{
// Remake RigidbodyConstraints enum because Unity's isn't tagged as a System.Flag for serialization.
[System.Flags]
public enum RigidbodyConstraints
{
None = 0,
FreezePositionX = 2,
FreezePositionY = 4,
FreezePositionZ = 8,
FreezePosition = 14,
FreezeRotationX = 16,
FreezeRotationY = 32,
FreezeRotationZ = 64,
FreezeRotation = 112,
FreezeAll = 126
}
[SerializeField]
private float m_Mass;
public float Mass { get => m_Mass; set => m_Mass = value; }
[SerializeField]
private float m_Drag;
public float Drag { get => m_Drag; set => m_Drag = value; }
[SerializeField]
private float m_AngularDrag;
public float AngularDrag { get => m_AngularDrag; set => m_AngularDrag = value; }
[SerializeField]
private Vector3 m_CenterOfMass;
public Vector3 CenterOfMass { get => m_CenterOfMass; set => m_CenterOfMass = value; }
[SerializeField]
private Vector3 m_InertiaTensor;
public Vector3 InertiaTensor { get => m_InertiaTensor; set => m_InertiaTensor = value; }
[SerializeField]
private Quaternion m_InertiaTensorRotation;
public Quaternion InertiaTensorRotation { get => m_InertiaTensorRotation; set => m_InertiaTensorRotation = value; }
[SerializeField]
private bool m_UseGravity;
public bool UseGravity { get => m_UseGravity; set => m_UseGravity = value; }
[SerializeField]
private bool m_IsKinematic;
public bool IsKinematic { get => m_IsKinematic; set => m_IsKinematic = value; }
[SerializeField]
private RigidbodyInterpolation m_Interpolation;
public RigidbodyInterpolation Interpolation { get => m_Interpolation; set => m_Interpolation = value; }
[SerializeField]
private CollisionDetectionMode m_CollisionDetectionMode;
public CollisionDetectionMode CollisionDetectionMode { get => m_CollisionDetectionMode; set => m_CollisionDetectionMode = value; }
[SerializeField]
private RigidbodyConstraints m_Constraints;
public RigidbodyConstraints Constraints { get => m_Constraints; set => m_Constraints = value; }
#if UNITY_2022_2_OR_NEWER
[SerializeField]
private LayerMask m_IncludeLayers;
public LayerMask IncludeLayers { get => m_IncludeLayers; set => m_IncludeLayers = value; }
[SerializeField]
private LayerMask m_ExcludeLayers;
public LayerMask ExcludeLayers { get => m_ExcludeLayers; set => m_ExcludeLayers = value; }
#endif
protected override void Apply(Rigidbody obj)
{
obj.mass = m_Mass;
#if UNITY_6000_0_OR_NEWER
obj.linearDamping = m_Drag;
obj.angularDamping = m_AngularDrag;
#else
obj.drag = m_Drag;
obj.angularDrag = m_AngularDrag;
#endif
obj.centerOfMass = m_CenterOfMass;
obj.inertiaTensor = m_InertiaTensor;
obj.inertiaTensorRotation = m_InertiaTensorRotation;
obj.useGravity = m_UseGravity;
obj.isKinematic = m_IsKinematic;
obj.interpolation = m_Interpolation;
obj.collisionDetectionMode = m_CollisionDetectionMode;
obj.constraints = (UnityEngine.RigidbodyConstraints) m_Constraints;
#if UNITY_2022_2_OR_NEWER
obj.includeLayers = m_IncludeLayers;
obj.excludeLayers = m_ExcludeLayers;
#endif
}
}
}

View File

@@ -0,0 +1,18 @@
fileFormatVersion: 2
guid: 60579ee24071f9f4d97afafacadc6d44
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 284559
packageName: Scriptable Sheets
packageVersion: 1.8.0
assetPath: Packages/com.lunawolfstudios.scriptablesheets/Samples~/ComponentPresets/Scripts/RigidbodyPreset.cs
uploadId: 823456

View File

@@ -0,0 +1,27 @@
using UnityEngine;
namespace LunaWolfStudios.ScriptableSheets.Samples.ComponentPresets
{
[System.Serializable]
public class TransformPreset : AbstractComponentPreset<Transform>, IComponentPreset
{
[SerializeField]
private Vector3 m_Position;
public Vector3 Position { get => m_Position; set => m_Position = value; }
[SerializeField]
private Vector3 m_EulerAngles;
public Vector3 EulerAngles { get => m_EulerAngles; set => m_EulerAngles = value; }
[SerializeField]
private Vector3 m_LocalScale;
public Vector3 LocalScale { get => m_LocalScale; set => m_LocalScale = value; }
protected override void Apply(Transform obj)
{
obj.position = m_Position;
obj.eulerAngles = m_EulerAngles;
obj.localScale = m_LocalScale;
}
}
}

View File

@@ -0,0 +1,18 @@
fileFormatVersion: 2
guid: c46de0c47b894474ba990a89e8c585d9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 284559
packageName: Scriptable Sheets
packageVersion: 1.8.0
assetPath: Packages/com.lunawolfstudios.scriptablesheets/Samples~/ComponentPresets/Scripts/TransformPreset.cs
uploadId: 823456