%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5c09d2941088db141acf1748d17c493b, type: 3} m_Name: Katana0_BaseAnimationGroup m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.Characters.BaseAnimationGroup serializationData: SerializedFormat: 2 SerializedBytes: ReferencedUnityObjects: [] SerializedBytesString: Prefab: {fileID: 0} PrefabModificationsReferencedUnityObjects: [] PrefabModifications: [] SerializationNodes: [] landIdle: {fileID: 7400000, guid: f6bfb8f549bfb194d9bd13ebea91fa4f, type: 2} landIdleExtras: [] landWalkForward: {fileID: 7400000, guid: 0d634032468c356449b740ead6d55fc7, type: 2} landWalkBack: {fileID: 0} landWalkLeft: {fileID: 0} landWalkRight: {fileID: 0} landRunForward: {fileID: 7400000, guid: e9c958d231af44d4f884a1b057e54258, type: 2} landRunBack: {fileID: 0} landRunLeft: {fileID: 0} landRunRight: {fileID: 0} jumpStart: {fileID: 7400000, guid: 41a173d0d7cad2b4ead107b4fb222ba9, type: 2} inAir: {fileID: 7400000, guid: 831187b9913d53a449ff5c6bf157e5c7, type: 2} jumpLand: {fileID: 7400000, guid: b86042e6b1d40e148bc2837fbc6bb456, type: 2} getHitLightFront: {fileID: 0} getHitLightBack: {fileID: 0} getHitLightLeft: {fileID: 0} getHitLightRight: {fileID: 0} getHitHeavyFront: {fileID: 0} getHitHeavyBack: {fileID: 0} getHitHeavyLeft: {fileID: 0} getHitHeavyRight: {fileID: 0} getHitKnockedFront: {fileID: 0} getHitKnockedBack: {fileID: 0} getHitKnockedLeft: {fileID: 0} getHitKnockedRight: {fileID: 0} riseUpFront: {fileID: 0} riseUpBack: {fileID: 0} riseUpLeft: {fileID: 0} riseUpRight: {fileID: 0} incapacitation: {fileID: 0} death: {fileID: 0} dashForward: {fileID: 11400000, guid: 23874aa4692ee854fa5753c6460b4b51, type: 2} dashBackward: {fileID: 0} dashLeft: {fileID: 0} dashRight: {fileID: 0} dodgeForward: {fileID: 0} dodgeBackward: {fileID: 0} dodgeLeft: {fileID: 0} dodgeRight: {fileID: 0}