%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aad7ba1072fa344088a099ea9469a38, type: 3} m_Name: NexusCrab_JumpAttack m_EditorClassIdentifier: Assembly-CSharp::SLSUtilities.FunctionalAnimation.FuncAnimData serializationData: SerializedFormat: 2 SerializedBytes: ReferencedUnityObjects: [] SerializedBytesString: Prefab: {fileID: 0} PrefabModificationsReferencedUnityObjects: [] PrefabModifications: [] SerializationNodes: - Name: variableCollection Entry: 7 Data: 0|SLSUtilities.FunctionalAnimation.VariableCollection, Assembly-CSharp - Name: variables Entry: 7 Data: 1|System.Collections.Generic.Dictionary`2[[System.String, mscorlib],[System.String, mscorlib]], mscorlib - Name: comparer Entry: 7 Data: 2|System.Collections.Generic.GenericEqualityComparer`1[[System.String, mscorlib]], mscorlib - Name: Entry: 8 Data: - Name: Entry: 12 Data: 1 - Name: Entry: 7 Data: - Name: $k Entry: 1 Data: OriginalJumpLength - Name: $v Entry: 1 Data: 5 - Name: Entry: 8 Data: - Name: Entry: 13 Data: - Name: Entry: 8 Data: - Name: Entry: 8 Data: timeMode: 1 animationClip: {fileID: 7400000, guid: 8f91c4718447f0f4cbc70b29ab094123, type: 2} animInfo: animationName: JumpAttack stateName: JumpAttack useRootMotion: 1 disruptionType: 500 overridePlaySpeed: 1 overrideStartFrame: 0 isAffectedBySpeedMultiplier: 1 description: intervals: - intervalType: 0 intervalName: timeRange: {x: 0, y: 0.6} - intervalType: 10 intervalName: timeRange: {x: 0, y: 0.6} - intervalType: 11 intervalName: timeRange: {x: 0, y: 0.6} - intervalType: 20 intervalName: timeRange: {x: 0.6, y: 2} - intervalType: 21 intervalName: timeRange: {x: 0, y: 0} - intervalType: 22 intervalName: timeRange: {x: 1.3333334, y: 2} - intervalType: 30 intervalName: timeRange: {x: 2.8333333, y: 3} - intervalType: 31 intervalName: timeRange: {x: 2.8333333, y: 3} - intervalType: 40 intervalName: timeRange: {x: 0, y: 3} eventCollection: animEvents: - triggerTime: 0.033333335 isEnd: 0 payload: rid: 5266334685925474414 - triggerTime: 0.6 isEnd: 0 payload: rid: 5266334685925474398 - triggerTime: 1.5333333 isEnd: 0 payload: rid: 5266334620592636004 - triggerTime: 1.6666666 isEnd: 1 payload: rid: 5266334685925474399 - triggerTime: 2 isEnd: 1 payload: rid: 5266334685925474415 startEvents: [] disruptionEvents: [] updateEvents: [] updateUntilEvents: [] references: version: 2 RefIds: - rid: 5266334620592636004 type: {class: InvokeAnimScFunction, ns: Cielonos.MainGame.FunctionalAnimation, asm: Assembly-CSharp} data: eventName: AnimInvokeAnimScFunction0 functionKey: JumpAttack_Blast - rid: 5266334685925474398 type: {class: ChangeCollisionLayers, ns: Cielonos.MainGame.FunctionalAnimation, asm: Assembly-CSharp} data: eventName: AnimChangeCollisionLayers0 excludeSwitch: 1 layerMask: serializedVersion: 2 m_Bits: 64 - rid: 5266334685925474399 type: {class: ChangeCollisionLayers, ns: Cielonos.MainGame.FunctionalAnimation, asm: Assembly-CSharp} data: eventName: AnimChangeCollisionLayers1 excludeSwitch: 0 layerMask: serializedVersion: 2 m_Bits: 64 - rid: 5266334685925474414 type: {class: SetOutline, ns: Cielonos.MainGame.FunctionalAnimation, asm: Assembly-CSharp} data: eventName: AnimSetOutline0 outlineSwitch: 1 outlineType: Red detailedSettings: 0 outlineWidth: 0.1 outlineFadeDuration: 0.1 - rid: 5266334685925474415 type: {class: SetOutline, ns: Cielonos.MainGame.FunctionalAnimation, asm: Assembly-CSharp} data: eventName: AnimSetOutline1 outlineSwitch: 0 outlineType: Red detailedSettings: 0 outlineWidth: 0.05 outlineFadeDuration: 0.1