%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-8748226999698404809 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3} m_Name: m_EditorClassIdentifier: version: 0 --- !u!114 &-1655716363895191783 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} m_Name: m_EditorClassIdentifier: version: 12 hdPluginSubTargetMaterialVersions: m_Keys: [] m_Values: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Highlight m_Shader: {fileID: -6465566751694194690, guid: 0cccec1e7a352a2409c572244dc68793, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - _USESCANOVERLAY m_InvalidKeywords: - _ALPHATEST_ON - _DISABLE_SSR_TRANSPARENT - _OVERLAY_EDGEDETECTION - _OVERLAY_GRID - _OVERLAY_GRIDANDEDGEDETECTION - _OVERLAY_SCREENTEXTURE m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 2450 stringTagMap: RenderType: TransparentCutout disabledShaderPasses: - TransparentDepthPrepass - TransparentDepthPostpass - TransparentBackface - RayTracingPrepass m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseMap: m_Texture: {fileID: 2800000, guid: d9c0dd5cdac07b145be73329e489869a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AddPrecomputedVelocity: 0 - _AlphaClip: 1 - _AlphaCutoffEnable: 0 - _AlphaDstBlend: 0 - _AlphaSrcBlend: 1 - _AlphaToMask: 0 - _AlphaToMaskInspectorValue: 0 - _BUILTIN_AlphaClip: 1 - _BUILTIN_Blend: 0 - _BUILTIN_CullMode: 2 - _BUILTIN_DstBlend: 0 - _BUILTIN_QueueControl: 0 - _BUILTIN_QueueOffset: 0 - _BUILTIN_SrcBlend: 1 - _BUILTIN_Surface: 0 - _BUILTIN_ZTest: 4 - _BUILTIN_ZWrite: 1 - _BUILTIN_ZWriteControl: 0 - _Blend: 0 - _BlendMode: 0 - _CastShadows: 1 - _Color_Overlay_Strength: 0.112 - _ConservativeDepthOffsetEnable: 0 - _Cull: 2 - _CullMode: 2 - _CullModeForward: 2 - _CurrentScanValue: 0.554 - _Cutoff: 0 - _DepthOffsetEnable: 0 - _Distance_Offset: -4.5 - _DoubleSidedEnable: 0 - _DoubleSidedGIMode: 0 - _DoubleSidedNormalMode: 2 - _DstBlend: 0 - _EdgeHardness: 1 - _EnableBlendModePreserveSpecularLighting: 1 - _EnableFogOnTransparent: 1 - _FovMask: 0.199 - _FovMaskSmoothness: 0.08 - _FovMaskSmothness: 0 - _HighlighValue: 1 - _HighlightValue: 1 - _MaskHardness: 0.795 - _MaskPower: 1 - _MaskRadius: 30.51 - _Metallic: 0 - _OcclusionStrength: 0 - _OpaqueCullMode: 2 - _QueueControl: 0 - _QueueOffset: 0 - _RayTracing: 0 - _ReceiveShadows: 1 - _ReceivesSSR: 1 - _ReceivesSSRTransparent: 0 - _RefractionModel: 0 - _RenderQueueType: 1 - _RequireSplitLighting: 0 - _Rim_Power: 0.88 - _Size: 8 - _SizeAdjust: 0.28 - _Smoothness: 0 - _SrcBlend: 1 - _StencilRef: 0 - _StencilRefDepth: 8 - _StencilRefDistortionVec: 4 - _StencilRefGBuffer: 10 - _StencilRefMV: 40 - _StencilWriteMask: 6 - _StencilWriteMaskDepth: 8 - _StencilWriteMaskDistortionVec: 4 - _StencilWriteMaskGBuffer: 14 - _StencilWriteMaskMV: 40 - _SupportDecals: 1 - _Surface: 0 - _SurfaceType: 0 - _TransparentBackfaceEnable: 0 - _TransparentCullMode: 2 - _TransparentDepthPostpassEnable: 0 - _TransparentDepthPrepassEnable: 0 - _TransparentSortPriority: 0 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 - _USESCANOVERLAY: 1 - _UseShadowThreshold: 0 - _Use_Metallic_Texture: 0 - _WorkflowMode: 1 - _ZTest: 4 - _ZTestDepthEqualForOpaque: 3 - _ZTestGBuffer: 4 - _ZTestTransparent: 4 - _ZWrite: 1 - _ZWriteControl: 0 m_Colors: - _BaseColor: {r: 0.6792453, g: 0.6792453, b: 0.6792453, a: 1} - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _Forward: {r: 0, g: 0, b: 1, a: 0} - _Origin: {r: 0.001, g: 1.23, b: 0.001, a: 0} - _Rim_Color: {r: 6.498019, g: 2.0131118, b: 0, a: 0} - _Tiling: {r: 1, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] --- !u!114 &4539438811150155337 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 5