20 KiB
20 KiB
| 1 | Key | Chinese (Simplified)(zh-Hans) | English(en) |
|---|---|---|---|
| 2 | MilitaryIndustrialComplex | 军工复合体 | Military-Industrial Complex |
| 3 | ShinshuManufacturing | 新州制造 | Shin‘shu Manufacturing |
| 4 | SkodaDynamics | 斯柯达 | Skoda Dynamics |
| 5 | WardenclyffeResonanceHub | 沃登克里夫谐振枢纽 | Wardenclyffe Resonance Hub |
| 6 | EuropeanOrganizationForNuclearResearch | 欧洲核子研究组织 | CERN |
| 7 | DopplerLumierePhotonics | 多普勒-卢米埃尔光子 | Doppler-Lumiere Photonics |
| 8 | VitalisBiomass | 维塔利斯生质 | Vitalis Biomass |
| 9 | Area6 | 六区 | Area 6 |
| 10 | AcademyOfMagicalSciences | 魔法科学院 | Academy Of Magical Sciences |
| 11 | Polychrome_Name | 万色 | Polychrome |
| 12 | Polychrome_Desc0 | 用途广泛的多功能光刃,刀身满溢着多彩的实体流光。 | A versatile, multi-functional light blade with a body brimming with colorful, solid light. |
| 13 | Polychrome_Desc1 | 切入此主武器时,自动进行一次0.4秒的格挡,且此次格挡只要成功,一定会触发完美格挡。 | When switching to this main weapon, automatically perform a 0.4s block. If successful, it will guarantee a perfect block. |
| 14 | Polychrome_Desc2 | [M0] [M0] [M0] [M0] [M0] [M0] 普通攻击六连击。 其中前3次攻击是一段普通攻击,第4、5次攻击为多段普通攻击,第6次攻击为一段重击。 | [M0] [M0] [M0] [M0] [M0] [M0] A normal six-attacks combo. The first 3 stages are single light attacks, the 4th and 5th stages are multi light attacks, and the 6th stage is a heavy attack. |
| 15 | Polychrome_Desc3 | 奔跑时按下[M0] 向前冲刺一步,同时进行一次普通攻击。 视为普通攻击连招的第一段。 | Press [M0] while running Sprint forward one step while performing a light attack. This is considered the 1st stage of a normal attack combo. |
| 16 | Polychrome_Desc4 | [Jump][M0][M0] 在空中进行两次普通攻击。 | [Jump][M0][M0] Perform 2 light attacks in air. |
| 17 | Polychrome_Desc5 | [Jump][M1] 在空中快速下落,落地时进行重击。 可以在空中轻攻击后使用。 | [Jump][M1] Rapidly descend through the air, performing a heavy attack when landing. Can be performed after a light attack in the air. |
| 18 | Polychrome_Desc6 | 点按或长按[MC] 进行格挡,在精准时间按下可以触发完美格挡。 | Tap or hold [MC] Block attacks, press it at the precise time will trigger a perfect block. |
| 19 | Polychrome_Desc7 | 完美闪避或完美格挡后迅速按下[M1] 进行一次迅速且不消耗能量的重攻击。 | After a perfect dodge or perfect block, quickly press [M1] Perform a rapid heavy attack with no energy cost. |
| 20 | Polychrome_Desc8 | [M1] 进行重攻击,消耗{10}点能量。 在普通攻击的特定阶段使用,会进行其它的派生攻击。 | [M1] Performs a heavy attack, consuming {10} energy. Use it during a specific phase of a normal attack will trigger other follow-up attacks. |
| 21 | Polychrome_Desc9 | [M0] [M0] [M0] [M1] 以横扫重攻击提前结束连招。 | [M0] [M0] [M0] [M1] End the combo early with a sweeping heavy attack. |
| 22 | Polychrome_Desc10 | [M0] [M0] [M0] [M0] [M1] 进行快速的八连击。 | [M0] [M0] [M0] [M0] [M1] Perform a rapid eight-hit combo attack. |
| 23 | Polychrome_Desc11 | [M0] [M0] [M0] [M0] ([M0]/[M1]) [M1] 进行两次横扫重攻击。 | [M0] [M0] [M0] [M0] ([M0]/[M1]) [M1] Perform two sweeping heavy attacks. |
| 24 | Polychrome_Desc12 | [MB] + [M1] 消耗50能量,进行上挑攻击,可以【阻断】敌人的黄光攻击。 当【激情】等级大于等于S时,会降低100%的激情进度,并施展更大范围的强力攻击。 | [MB] + [M1] Cost 50 energy, perform an upward slash attack, which can [Disrupt] the enemy's yellow-glowing attack. If Passion level is equal or beyond S, will reduce 100% passion progress, and perform a powerful attack with a very large range. |
| 25 | Polychrome_Desc13 | [MA] 对周边使用终极技能,次元斩。造成三次大量伤害。 | [MA] Unleash the ultimate skill 'Dimension Slash' to the surroundings, dealing massive damage 3 times. |
| 26 | FutureWand_Name | 未来权杖 | Future Wand |
| 27 | FutureWand_Desc0 | 仿造魔导具风格制成的激光炮。光弹中添加了聚变引信,威力比相似的魔导具更胜一筹。 | A laser cannon modeled after magical artifacts. The light bolt incorporates a fusion fuse, making it more powerful than similar magical artifacts. |
| 28 | FutureWand_Desc1 | 切入此主武器时,玩家会自动进行一次闪避,并释放一个可以将敌人击退到远方的龙卷风。 | When switching to this main weapon, the player will automatically perform a dodge and release a tornado that knocks enemies far away. |
| 29 | FutureWand_Desc2 | [M0] [M0] [M0] [M0] [M0] [M0] 普通攻击六连击。其中前三次动作分别释放1、2、1枚光弹,后三次动作则分别释放1枚魔块。 | [M0] [M0] [M0] [M0] [M0] [M0] A normal six-attacks combo. The first 3 attacks release 1, 2, and 1 light bolts respectively, while the last 3 attacks each release 1 magic block. |
| 30 | FutureWand_Desc3 | [M1] 在前方召唤一个黑洞,消耗{20}点能量。 黑洞会进行4次普通攻击把其中的敌人向中间吸入。 | [M1] Summon a black hole in front, consuming {20} energy. The black hole will perform 4 normal attacks to suck enemies into the center. |
| 31 | FutureWand_Desc4 | [M0] [M0] [M0] [M1] 或 [M0] [M0] [M0] [M0] [M1] 发射强力的激光,消耗{20}点能量。 激光进行一次强力的重攻击。如果激光引爆了“聚变”效果,还会对目标造成100点“衰变”效果。 | [M0] [M0] [M0] [M1] or [M0] [M0] [M0] [M0] [M1] Fire a powerful laser, consuming {20} energy. The laser performs a powerful heavy attack. If the laser detonates the 'Fusion' effect, it will also deal 100 points of 'Decay' effect to the target. |
| 32 | FutureWand_Desc5 | [MB] + [M1] 向附近的最多三个敌人释放魔块。 | [MB] + [M1] Release magic blocks to up to 3 nearby enemies. |
| 33 | FutureWand_Desc6 | 长按 [MB] + [M1] 进行蓄力,松手后释放出一个追踪敌人的回旋力场,持续造成伤害并在一段时间后返回。持续时间和伤害会随着蓄力段数提升,最高提升两段。 | Hold [MB] + [M1] Charge up, and upon release, shoot a tracking boomerang force field that deals continuous damage and returns after a while. Duration and damage increase with charge level, up to a maximum of 2 levels. |
| 34 | FutureWand_Desc7 | [MA] 魔杖重击大地,对周边所有敌人释放一道闪电。闪电会降低它们的【动能】和【能量】伤害的抗性。 | [MA] Strike the ground with the wand, releasing a bolt of lightning to all surrounding enemies. The lightning reduces their [Kinetic] and [Energy] damage resistance. |
| 35 | ThermalDetonator_Name | 热质起爆器 | Thermal Detonator |
| 36 | ThermalDetonator_Desc0 | 锁定目标后,在目标位置上方生成并降下爆炸物。爆炸后对范围内所有目标造成大量伤害并施加“燃烧”效果。 | After locking onto a target, spawns and drops explosives above the target. Deals massive damage to all targets in range and applies the 'Burn' effect. |
| 37 | PerceptiveMetalPlating_Name | 知觉金属装甲 | Perceptive Metal Plating |
| 38 | PerceptiveMetalPlating_Desc0 | 具有感知能力的金属装甲,有概率对敌人的攻击自动进行格挡。 | Sentient metal armor that has a chance to automatically block enemies' attacks. |
| 39 | IceCone_Name | 冰锥 | Ice Cone |
| 40 | IceCone_Desc0 | 向锁定目标发射一枚冰锥飞弹,命中目标时施加大量的冻结进度。 | Fires an ice cone projectile at the locked target, applying massive freeze progress upon hit. |
| 41 | ElectronicNeutralizingBullet_Name | 电中和弹 | Electronic Neutralizing Bullet |
| 42 | ElectronicNeutralizingBullet_Desc0 | 发射一枚低伤害的电中和弹,优先瞄准处于“电子瘫痪”状态的敌人。命中处于电子瘫痪状态的敌人时,根据该状态的剩余时间造成大量 Energy 伤害,并结束该状态。 | Fires a low-damage electronic neutralizing bullet that prioritizes enemies affected by "Electronic Paralysis". Hitting an affected enemy deals massive Energy damage based on the Buff's remaining duration, then ends the Buff. |
| 43 | Frostfield_Name | 霜域 | Frostfield |
| 44 | Frostfield_Desc0 | 召唤一把冰刀向前斩击,在前方生成大范围的冰冻区域。 | Summons an ice blade to slash forward, creating a large frozen zone ahead. |
| 45 | ChaosPact_Name | 混沌契约 | Chaos Pact |
| 46 | ChaosPact_Desc0 | 装备后不可卸下。玩家造成和受到的伤害会在0%至200%之间不断随机。Luck和Curse会在0至100之间不断随机。敌人强力动作的BreakthroughResistance会在Heavy、Disruption和Forced之间随机变化。 | Cannot be unequipped after being equipped. Damage dealt and received continuously randomize between 0% and 200%. Luck and Curse continuously randomize between 0 and 100. The BreakthroughResistance of enemy powerful actions randomly changes among Heavy, Disruption, and Forced. |
| 47 | VoidAnchor_Name | 虚空锚点 | Void Anchor |
| 48 | VoidAnchor_Desc0 | 向50米内的敌人冲刺,在落点释放一次冲击波,对范围内的敌人施加“虚弱”效果并阻断动作。 | Dashes towards an enemy within 50 meters, releasing a shockwave at the destination that applies the 'Weak' effect and disrupts enemies' actions. |
| 49 | FusionInjector_Name | 聚变注射器 | Fusion Injector |
| 50 | FusionInjector_Desc0 | 向锁定目标发射一枚高速飞弹,命中目标时施加20层“聚变”效果。 | Fires a high-speed projectile at the locked target, applying 20 stacks of the 'Fusion' effect upon hit. |
| 51 | Scanner_Name | 扫描仪 | Scanner |
| 52 | Scanner_Desc0 | 扫描50米范围内的敌人并探测弱点,使其受到的最终伤害增加10%,持续15秒。 | Scans enemies within a 50-meter range to detect weaknesses, increasing the final damage they receive by 10% for 15 seconds. |
| 53 | AdaptiveArmor_Name | 自适应装甲 | Adaptive Armor |
| 54 | AdaptiveArmor_Desc0 | 受到伤害时获得一个持续10秒的【护甲+5】效果,最高叠加5层。每次叠加时刷新持续时间。 | Gain a [Armor +5] effect for 10 seconds upon taking damage, stacking up to 5 times. Each stack refreshes the duration. |
| 55 | ArmorPiercingRound_Name | 穿甲弹头 | Armor Piercing Round |
| 56 | ArmorPiercingRound_Desc0 | 动能类型攻击命中时降低目标护甲,持续5秒(降低数值随叠加层数提升)。 | Kinetic attacks reduce the target's armor upon hit for 5 seconds (reduction scales with stack count). |
| 57 | Ascension_Name | 飞升 | Ascension |
| 58 | Ascension_Desc0 | 使你更好地控制自己的能力,从而提升各种基础属性加成。 | Allows better control over your abilities, boosting various base attribute bonuses. |
| 59 | BellowsThruster_Name | “风箱”推进器 | "Bellows" Thruster |
| 60 | BellowsThruster_Desc0 | 被动增加 10%(每级额外提升2%)的冲刺距离。 | Passively increases dash distance by 10% (+2% per level). |
| 61 | CombustionEnhancer_Name | 助燃剂 | Combustion Enhancer |
| 62 | CombustionEnhancer_Desc0 | 每次攻击命中燃烧状态的敌人时,为其燃烧Buff延长0.1秒持续时间。 | Each attack hitting a burning enemy extends their burn buff duration by 0.1 seconds. |
| 63 | CorrosiveCoating_Name | 腐蚀涂层 | Corrosive Coating |
| 64 | CorrosiveCoating_Desc0 | 被动增加负面Buff施加的持续时间 10%(每级额外提升2%)。 | Passively increases the duration of applied negative buffs by 10% (+2% per level). |
| 65 | DecayAccelerationCoil_Name | 衰变加速线圈 | Decay Acceleration Coil |
| 66 | DecayAccelerationCoil_Desc0 | 产生15米的光环,光环内的敌人衰减(Decay)伤害间隔缩短50%。离开光环后恢复。 | Generates a 15-meter aura; enemies inside have their Decay damage interval reduced by 50%. Normalizes upon leaving. |
| 67 | DecayPropagator_Name | 衰变传播器 | Decay Propagator |
| 68 | DecayPropagator_Desc0 | 聚变(Fusion)效果被引爆时,对目标10米附近的敌人附加衰变效果。 | When the Fusion effect is detonated, applies the Decay effect to enemies within 10 meters of the target. |
| 69 | SpacetimeTurbulence_Name | 时空乱流 | Spacetime Turbulence |
| 70 | SpacetimeTurbulence_Desc0 | 造成的攻击伤害降低25%。每次攻击造成伤害后,对目标施加等同于本次减少伤害200%的衰变(Decay)。 | Reduce attack damage dealt by 25%. After an attack deals damage, inflict Decay equal to 200% of the damage reduced. |
| 71 | DetonationWarhead_Name | 爆裂弹头 | Detonation Warhead |
| 72 | DetonationWarhead_Desc0 | 被动增加爆炸攻击 10%(每级额外提升2%)的伤害。 | Passively increases explosion attack damage by 10% (+2% per level). |
| 73 | FusionCatalyst_Name | 聚变催化器 | Fusion Catalyst |
| 74 | FusionCatalyst_Desc0 | 降低聚变(Fusion)效果引爆所需的最低层数阈值。 | Reduces the minimum stack threshold required to detonate the Fusion effect. |
| 75 | KineticFocusLens_Name | 动能聚焦透镜 | Kinetic Focus Lens |
| 76 | KineticFocusLens_Desc0 | 被动增加动能攻击 10%(每级额外提升2%)的伤害。 | Passively increases kinetic attack damage by 10% (+2% per level). |
| 77 | LastStandProtocol_Name | “背水”协议 | Last Stand Protocol |
| 78 | LastStandProtocol_Desc0 | 当生命值低于25%时,造成的伤害增加25%,受到的伤害也增加25%。生命值回升后效果消失。 | When Health is below 25%, damage dealt is increased by 25%, but damage taken is also increased by 25%. Effect ends when Health recovers. |
| 79 | MemoryExoskeleton_Name | 记忆外骨骼 | Memory Exoskeleton |
| 80 | MemoryExoskeleton_Desc0 | 每击杀一个敌人,获得1%攻击速度加成。切换主武器时外骨骼需要重新适配,叠层归零。 | Gain a 1% attack speed bonus per enemy killed. Switching main weapons resets the stacks. |
| 81 | MetabolicCatalyst_Name | 代谢催化剂 | Metabolic Catalyst |
| 82 | MetabolicCatalyst_Desc0 | 被动减少自身负面效果的持续时间 10%(每级额外减少2%)。 | Passively reduces the duration of negative effects on yourself by 10% (+2% reduction per level). |
| 83 | OverloadBattery_Name | 过载电池 | Overload Battery |
| 84 | OverloadBattery_Desc0 | 过载完成时,下一次重攻击造成的伤害增加50%。 | When overload is complete, the next heavy attack deals 50% more damage. |
| 85 | Passion_Name | 激情 | Passion |
| 86 | Passion_Desc0 | 提供与激情系统等级相关的属性加成(C到SSS级),逐级提升能量回复、攻速、暴击和最终伤害倍率。 | Provides attribute bonuses tied to the Passion system (Rank C to SSS), progressively increasing energy recovery, attack speed, crit rate, and final damage multiplier. |
| 87 | PlasmaResonator_Name | 等离子共鸣器 | Plasma Resonator |
| 88 | PlasmaResonator_Desc0 | 被动增加能量攻击 10%(每级额外提升2%)的伤害。 | Passively increases energy attack damage by 10% (+2% per level). |
| 89 | PowerFurnace_Name | 动力炉 | Power Furnace |
| 90 | PowerFurnace_Desc0 | 提供额外的移动速度和能量恢复速率。 | Provides additional movement speed and energy recovery rate. |
| 91 | QuantumShieldGenerator_Name | 量子护盾发生器 | Quantum Shield Generator |
| 92 | QuantumShieldGenerator_Desc0 | 每次首次进入新区域时,将护盾补充至下限(护盾可超量累积,无上限)。 | Restores shield to the lower limit the first time you enter a new area (shields can over-accumulate without limit). |
| 93 | ReactivePlating_Name | 反应装甲 | Reactive Plating |
| 94 | ReactivePlating_Desc0 | 在受到冲击时自动硬化的智能合金板,增加护甲值和最大生命值。 | Smart alloy plates that harden upon impact, increasing Armor and Max Health. |
| 95 | ReflectionPrism_Name | 反射棱镜 | Reflection Prism |
| 96 | ReflectionPrism_Desc0 | 格挡敌人的投射物后,会将其反弹回去。 | Blocking enemy projectiles reflects them back. |
| 97 | SpatialWarpCaliper_Name | 空间扭曲卡尺 | Spatial Warp Caliper |
| 98 | SpatialWarpCaliper_Desc0 | 增加 10%(每级额外提升2%)的攻击射程/范围。 | Increases attack range/area by 10% (+2% per level). |
| 99 | SupercriticalCore_Name | 超临界核心 | Supercritical Core |
| 100 | SupercriticalCore_Desc0 | 聚变(Fusion)引爆所需层数增加,但引爆伤害大幅提升。 | Increases the stacks required to detonate Fusion, but massively boosts detonation damage. |
| 101 | SymbioticLoop_Name | 共生回路 | Symbiotic Loop |
| 102 | SymbioticLoop_Desc0 | 玩家完成一个战斗房间的清理后,恢复部分生命值。 | Recovers a portion of Health after clearing a combat room. |
| 103 | VipersFang_Name | 蝮蛇之牙 | Viper's Fang |
| 104 | VipersFang_Desc0 | 每次攻击根据敌人当前已经损失的生命百分比,增加额外伤害(最大增加20点)。 | Each attack deals bonus damage based on the enemy's missing Health percentage (up to 20 bonus damage). |
| 105 | AutomaticShield_Name | 自动护盾 | Automatic Shield |
| 106 | AutomaticShield_Desc0 | 受到任何能够造成实质伤害的攻击时自动消耗,完全抵挡并使本次伤害无效。 | Automatically consumed upon taking any substantial damage to completely block and negate it. |
| 107 | EnergyReservoir_Name | 蓄能库 | Energy Reservoir |
| 108 | EnergyReservoir_Desc0 | 获得后直接增加15点最大能量值。 | Increases Max Energy by 15. |
| 109 | PermanentCoating_Name | 永久镀膜 | Permanent Coating |
| 110 | PermanentCoating_Desc0 | 获得后直接增加25点最大生命值。 | Increases Max Health by 25. |
| 111 | PrefabricatedComponent_Name | 预制部件 | Prefabricated Component |
| 112 | PrefabricatedComponent_Desc0 | 获得时自动使用,用于随机对玩家背包中的某一件可升级装备进行升级(升级次数等于堆叠数量)。 | Automatically upgrades the target equipment. |
| 113 | RareMaterial_Name | 稀有材料 | Rare Material |
| 114 | RareMaterial_Desc0 | 珍贵的稀有资源。 | A precious rare resource. |
| 115 | Salvo_Name | 齐射弹夹 | Salvo |
| 116 | Salvo_Desc0 | 进入普通战斗房间时自动生效,发射齐射削减全场敌人90%的最大生命值(每个敌人保底保留1点生命值)。 | Automatically activates when entering a normal combat room, firing a salvo that reduces all enemies' Max Health by 90% (leaving at least 1 HP per enemy). |
| 117 | BlackHoleDisplacer_Name | “黑洞”位移器 | “Black Hole” Displacer |
| 118 | BlackHoleDisplacer_Desc0 | FutureWand的扩展器,使重攻击产生的黑洞向前/后移动,攻击段数由4变为8。 | An extender for FutureWand. Causes the black hole generated by heavy attacks to move forward/backward, and increases the attack stages from 4 to 8. |
| 119 | MissileSeparationMembrane_Name | 飞弹分离膜 | Missile Separation Membrane |
| 120 | MissileSeparationMembrane_Desc0 | FutureWand的扩展器,使轻攻击的飞弹在击中敌人后分离一次,飞向附近的敌人。 | An extender for FutureWand. Causes light attack missiles to split once upon hitting an enemy, flying towards nearby enemies. |
| 121 | StellarRingQuickcaster_Name | 星环速铸器 | Stellar Ring Quickcaster |
| 122 | StellarRingQuickcaster_Desc0 | FutureWand的扩展器,使回旋力场不再需要蓄力,直接以1级强化状态释放。 | An extender for FutureWand. Makes the boomerang force field skip charging and release directly at upgrade level 1. |
| 123 | CubicScatterIndexer_Name | 魔方散列索引器 | Cubic Scatter Indexer |
| 124 | CubicScatterIndexer_Desc0 | FutureWand的扩展器。使用魔块飞弹时,如果可锁定敌人数量少于飞弹数量,多余飞弹会随机重复锁定已有敌人。 | An extender for FutureWand. When firing cubic bolts, if there are fewer lockable enemies than bolts, extra bolts randomly retarget existing enemies. |
| 125 | FusionChargeCore_Name | 聚变装药核心 | Fusion Charge Core |
| 126 | FusionChargeCore_Desc0 | FutureWand的扩展器,使普通光弹和魔块飞弹施加的Fusion层数+1。 | An extender for FutureWand. Increases the Fusion stacks applied by Normal Bolt and Cubic Bolt by 1. |
| 127 | SigilBreakWedge_Name | 印记破稳楔 | Sigil Break Wedge |
| 128 | SigilBreakWedge_Desc0 | FutureWand的扩展器。FutureWand引爆Fusion印记后,会额外削减目标韧性。 | An extender for FutureWand. After FutureWand detonates a Fusion mark, it additionally depletes the target's stance. |
| 129 | DisorderedPhotonCollector_Name | 无序光子收集器 | Disordered Photon Collector |
| 130 | DisorderedPhotonCollector_Desc0 | Polychrome的扩展器,使用终极技能之后,如果Passion等级为C级别,直接提升到A级的0%进度;如果是其它等级,直接提升一级(100%进度)。 | An extender for Polychrome. After using the ultimate skill, if Passion level is Rank C, it directly boosts to Rank A (0% progress); for other ranks, it directly increases by one full level (100% progress). |
| 131 | PhotonAccelerator_Name | 光子加速器 | Photon Accelerator |
| 132 | PhotonAccelerator_Desc0 | Polychrome的扩展器,让所有轻攻击的起手速度加速1.5倍。 | An extender for Polychrome. Accelerates the startup speed of all light attacks by 1.5 times. |
| 133 | PhotonDissociator_Name | 光子解离器 | Photon Dissociator |
| 134 | PhotonDissociator_Desc0 | Polychrome的扩展器,重攻击拆分为3段,每段伤害为原来的50%。 | An extender for Polychrome. Splits the heavy attack into 3 hits, each dealing 50% of the original damage. |
| 135 | PhotonPolarizer_Name | 光子偏振器 | Photon Polarizer |
| 136 | PhotonPolarizer_Desc0 | Polychrome的扩展器,可以使完美格挡弹开敌人,阻止敌人的连招。 | An extender for Polychrome. Allows a perfect block to knock back enemies and interrupt their combos. |
| 137 | PhotonWarper_Name | 光子折跃器 | Photon Warper |
| 138 | PhotonWarper_Desc0 | Polychrome的扩展器,若敌人在2米之外,重攻击在起手结束时折跃至其身前。 | An extender for Polychrome. If an enemy is more than 2 meters away, the heavy attack will warp you to the front of the enemy at the end of its startup phase. |