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SoulliesOfficial f26f9fd374 爆更
2026-03-20 12:07:44 -04:00

456 lines
17 KiB
C#

using LunaWolfStudiosEditor.ScriptableSheets.Importers;
using LunaWolfStudiosEditor.ScriptableSheets.Layout;
using LunaWolfStudiosEditor.ScriptableSheets.Scanning;
using Newtonsoft.Json;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEngine;
namespace LunaWolfStudiosEditor.ScriptableSheets.Settings
{
#if UNITY_2020_1_OR_NEWER
// We cannot persist a ScriptableSingleton in Unity versions prior to 2020 because FilePathAttribute is internal.
// https://forum.unity.com/threads/missing-documentation-for-scriptable-singleton.292754/
[FilePath("UserSettings/ScriptableSheetsSettings.asset", FilePathAttribute.Location.ProjectFolder)]
#endif
public class ScriptableSheetsSettings : ScriptableSingleton<ScriptableSheetsSettings>
{
[SerializeField]
private DataTransferSettings m_DataTransfer;
public DataTransferSettings DataTransfer => m_DataTransfer;
[SerializeField]
private ObjectManagementSettings m_ObjectManagement;
public ObjectManagementSettings ObjectManagement => m_ObjectManagement;
[SerializeField]
private UserInterfaceSettings m_UserInterface;
public UserInterfaceSettings UserInterface => m_UserInterface;
[SerializeField]
private WorkloadSettings m_Workload;
public WorkloadSettings Workload => m_Workload;
[SerializeField]
private ExperimentalSettings m_Experimental;
public ExperimentalSettings Experimental => m_Experimental;
[SerializeField]
private List<GoogleSheetsImporter> m_GoogleSheetsImporters = new List<GoogleSheetsImporter>();
public List<GoogleSheetsImporter> GoogleSheetsImporters => m_GoogleSheetsImporters;
[SerializeField]
private string m_WindowSessionStates;
private bool m_IsQuitting;
private bool m_WasWindowDestroyedThisUpdate;
private ScanOption m_PreviousScanOption;
private string[] m_PreviousScanPaths;
private bool m_PreviousRootPrefabsOnly;
private bool m_PreviousCaseSensitive;
private bool m_PreviousStartsWith;
private float m_PreviousHiglightAlpha;
private bool m_PreviousHighlightSelectedRow;
private bool m_PreviousHighlightSelectedColumn;
private HeaderFormat m_PreviousHeaderFormat;
private bool m_PreviousLockNames;
private int m_PreviousRowLineHeight;
private bool m_PreviousShowAssetPreviews;
private ScaleMode m_PreviousPreviewScaleMode;
private bool m_PreviousShowRowIndex;
private bool m_PreviousShowColumnIndex;
private bool m_PreviousShowChildren;
private bool m_PreviousShowArrays;
private bool m_PreviousOverrideArraySize;
private bool m_PreviousBestFitArraySize;
private int m_PreviousArraySize;
private bool m_PreviousShowAssetPath;
private bool m_PreviousShowGuids;
private bool m_PreviousShowReadOnly;
private bool m_PreviousSubAssetFilters;
private int m_PreviousMaxIterations;
private int m_PreviousRowsPerPage;
private int m_PreviousVisibleColumnLimit;
#if UNITY_2020_1_OR_NEWER
private string m_FilePath;
private string m_FolderPath;
private void Awake()
{
if (!System.IO.File.Exists(GetFilePath()))
{
ResetDefaultsAndSave();
}
m_FilePath = System.IO.Path.Combine(Application.dataPath, "..", GetFilePath());
m_FolderPath = System.IO.Path.GetDirectoryName(m_FilePath);
}
#endif
private void OnEnable()
{
CacheReactiveSettings();
EditorApplication.wantsToQuit += OnEditorApplicationWantsToQuit;
EditorApplication.update += OnEditorApplicationUpdate;
}
private void OnDisable()
{
// Save window session state when assembly reloads.
if (!m_IsQuitting)
{
SaveWindowSessions();
}
}
private bool OnEditorApplicationWantsToQuit()
{
try
{
m_IsQuitting = true;
SaveWindowSessions();
#if UNITY_2020_1_OR_NEWER
Save(true);
#endif
}
catch (System.Exception ex)
{
Debug.LogError($"An error occured while trying to save {nameof(ScriptableSheetsSettings)}.\n{ex.Message}");
}
return true;
}
private void OnEditorApplicationUpdate()
{
m_WasWindowDestroyedThisUpdate = false;
}
private void SaveWindowSessions()
{
if (ScriptableSheetsEditorWindow.Instances.Count > 0)
{
var windowSessionStates = GetWindowSessionStates();
if (windowSessionStates == null)
{
windowSessionStates = new HashSet<WindowSessionState>();
}
foreach (var window in ScriptableSheetsEditorWindow.Instances)
{
windowSessionStates.Add(window.GetWindowSessionState());
}
// Remove duplicate session caches that have the same instance id. Take the last group which should be the newest if renamed.
windowSessionStates = new HashSet<WindowSessionState>(windowSessionStates.GroupBy(s => s.InstanceId).Select(g => g.Last()));
m_WindowSessionStates = JsonConvert.SerializeObject(windowSessionStates);
}
}
public void WindowDestroyed()
{
// When the user maximizes an editor window then other docked editor windows are destroyed.
// https://forum.unity.com/threads/how-do-i-prevent-docked-editorwindows-being-destroyed-when-pressing-play-with-maximize-on-play-on.276970/
if (!m_IsQuitting && !m_WasWindowDestroyedThisUpdate)
{
// Save the session states for each window that was destroyed this update so they can be restored when unmaximized.
SaveWindowSessions();
m_WasWindowDestroyedThisUpdate = true;
}
}
public HashSet<WindowSessionState> GetWindowSessionStates()
{
if (!string.IsNullOrWhiteSpace(m_WindowSessionStates))
{
try
{
var windowSessionStates = JsonConvert.DeserializeObject<HashSet<WindowSessionState>>(m_WindowSessionStates);
return windowSessionStates;
}
catch (System.Exception ex)
{
Debug.LogWarning($"Failed to deserialize {nameof(WindowSessionState)} JSON '{m_WindowSessionStates}'. {ex.Message}.");
}
}
return null;
}
public HashSet<WindowSessionState> SaveAndGetWindowSessionStates()
{
SaveWindowSessions();
return GetWindowSessionStates();
}
public void DeleteWindowSessionState(WindowSessionState windowSessionState)
{
var windowSessionStates = GetWindowSessionStates();
if (windowSessionStates == null || windowSessionStates.Count <= 0)
{
Debug.LogWarning($"Cannot delete {nameof(WindowSessionState)} {windowSessionState.Title}. {nameof(windowSessionStates)} was null or empty.");
return;
}
windowSessionStates.RemoveWhere(s => s.InstanceId == windowSessionState.InstanceId);
m_WindowSessionStates = JsonConvert.SerializeObject(windowSessionStates);
}
public WindowSessionState LoadWindowSessionStateFromWindow(ScriptableSheetsEditorWindow window)
{
var windowSessionStates = GetWindowSessionStates();
WindowSessionState windowSessionState = null;
if (windowSessionStates != null && windowSessionStates.Count > 0)
{
var windowPosition = window.position.ToString();
var instanceId = window.GetInstanceID();
// First search by instance id and position. We include position here as well because Unity's instance id can be unreliable and change.
windowSessionState = windowSessionStates.FirstOrDefault(s => s.InstanceId == instanceId && s.Position == windowPosition);
if (windowSessionState == null)
{
// If no valid instance ids were found then look for a matching position.
windowSessionState = windowSessionStates.FirstOrDefault(s => s.Position == windowPosition);
if (windowSessionState == null)
{
// Find the first window session state that isn't already in use.
var activeInstanceIds = new HashSet<int>(ScriptableSheetsEditorWindow.Instances.Select(i => i.GetInstanceID()));
windowSessionState = windowSessionStates.FirstOrDefault(s => !activeInstanceIds.Contains(s.InstanceId));
}
}
}
return LoadWindowSessionState(windowSessionState, windowSessionStates);
}
public WindowSessionState LoadWindowSessionState(WindowSessionState windowSessionState, HashSet<WindowSessionState> windowSessionStates = null)
{
if (windowSessionStates == null)
{
windowSessionStates = GetWindowSessionStates();
}
// Use default state if window session state is null.
if (windowSessionState == null)
{
windowSessionState = new WindowSessionState
{
SelectableSheetAssets = SheetAsset.Default,
SelectedSheetAsset = SheetAsset.ScriptableObject,
SelectedTypeIndex = 0,
NewAmount = 1,
SearchInput = string.Empty
};
}
if (windowSessionState.PinnedIndexSets == null)
{
windowSessionState.PinnedIndexSets = new Dictionary<SheetAsset, HashSet<int>>();
}
// Initialize any new or null SheetAsset sets.
foreach (SheetAsset sheetAsset in System.Enum.GetValues(typeof(SheetAsset)))
{
// The set can become null if the file was edited manually.
if (!windowSessionState.PinnedIndexSets.TryGetValue(sheetAsset, out var set) || set == null)
{
windowSessionState.PinnedIndexSets[sheetAsset] = new HashSet<int>();
}
}
// Create TableLayout Dictionary for previous Window Session States.
if (windowSessionState.TableLayouts == null)
{
windowSessionState.TableLayouts = new Dictionary<string, TableLayout>();
}
// Remove the found window session state so it's not loaded by another docked window at the same position and so the instance id is overwritten next save.
if (windowSessionStates != null && windowSessionStates.Count > 0)
{
windowSessionStates.Remove(windowSessionState);
m_WindowSessionStates = JsonConvert.SerializeObject(windowSessionStates);
}
return windowSessionState;
}
public void DrawGUI(bool isSeparateWindow)
{
Undo.RecordObject(this, $"{nameof(ScriptableSheetsSettings)}");
var serializedObject = new SerializedObject(this);
m_DataTransfer.DrawGUI(serializedObject);
m_ObjectManagement.DrawGUI(serializedObject);
m_UserInterface.DrawGUI(serializedObject);
m_Workload.DrawGUI(serializedObject);
m_Experimental.DrawGUI(serializedObject);
SheetLayout.DrawHorizontalLine();
EditorGUILayout.BeginHorizontal();
var googleSheetsImportersProperty = serializedObject.FindProperty(nameof(m_GoogleSheetsImporters));
EditorGUILayout.PropertyField(googleSheetsImportersProperty, SettingsContent.Label.GoogleSheetsImporters, true);
if (GUILayout.Button(SettingsContent.Button.ScanImporters, SheetLayout.InlineButton))
{
m_GoogleSheetsImporters.Clear();
var guids = AssetDatabase.FindAssets($"t:{nameof(GoogleSheetsImporter)}");
foreach (var guid in guids)
{
var path = AssetDatabase.GUIDToAssetPath(guid);
var asset = AssetDatabase.LoadAssetAtPath<GoogleSheetsImporter>(path);
if (asset != null)
{
m_GoogleSheetsImporters.Add(asset);
}
}
}
EditorGUILayout.EndHorizontal();
serializedObject.ApplyModifiedProperties();
SheetLayout.DrawHorizontalLine();
#if UNITY_2020_1_OR_NEWER
if (m_Workload.AutoSave || GUILayout.Button(SettingsContent.Button.SaveChangesToDisk))
{
Save(true);
}
if (GUILayout.Button(SettingsContent.Button.OpenFile))
{
Application.OpenURL(m_FilePath);
}
if (GUILayout.Button(SettingsContent.Button.OpenFolder))
{
Application.OpenURL(m_FolderPath);
}
#endif
if (GUILayout.Button(SettingsContent.Button.ResetDefaults))
{
if (EditorUtility.DisplayDialog("Scriptable Sheets", "Reset settings to default values?", "Confirm", "Cancel"))
{
ResetDefaultsAndSave();
}
}
if (!isSeparateWindow && GUILayout.Button(SettingsContent.Button.OpenWindow))
{
ScriptableSheetsSettingsEditorWindow.ShowWindow();
}
// Repaint and refresh column layouts immediately as reactive settings change.
var hasScanOptionChanged = m_PreviousScanOption != m_ObjectManagement.Scan.Option;
var hasScanPathChanged = !m_PreviousScanPaths.SequenceEqual(m_ObjectManagement.Scan.GetScanPaths());
var hasRootPrefabsOnlyChanged = m_PreviousRootPrefabsOnly != m_ObjectManagement.Scan.RootPrefabsOnly;
var hasHeaderFormatChanged = m_PreviousHeaderFormat != m_UserInterface.HeaderFormat;
var hasShowRowIndexChanged = m_PreviousShowRowIndex != m_UserInterface.ShowRowIndex;
var hasShowColumnIndexChanged = m_PreviousShowColumnIndex != m_UserInterface.ShowColumnIndex;
var hasShowChildrenChanged = m_PreviousShowChildren != m_UserInterface.ShowChildren;
var hasShowArraysChanged = m_PreviousShowArrays != m_UserInterface.ShowArrays;
var hasOverrideArraySizeChanged = m_PreviousOverrideArraySize != m_UserInterface.OverrideArraySize;
var hasBestFitArraySizeChanged = m_PreviousBestFitArraySize != m_UserInterface.BestFitArraySize;
var hasArraySizeChanged = m_PreviousArraySize != m_UserInterface.ArraySize;
var hasShowAssetPathChanged = m_PreviousShowAssetPath != m_UserInterface.ShowAssetPath;
var hasShowGuidChanged = m_PreviousShowGuids != m_UserInterface.ShowGuid;
var hasShowReadOnlyChanged = m_PreviousShowReadOnly != m_UserInterface.ShowReadOnly;
var hasMaxIterationsChanged = m_PreviousMaxIterations != m_Workload.MaxIterations;
var hasVisibleColumnLimitChanged = m_PreviousVisibleColumnLimit != m_Workload.VisibleColumnLimit;
var needsColumnRefresh = hasScanOptionChanged || hasScanPathChanged
|| hasHeaderFormatChanged || hasShowRowIndexChanged
|| hasShowColumnIndexChanged || hasShowChildrenChanged
|| hasShowArraysChanged || hasOverrideArraySizeChanged || hasArraySizeChanged || hasBestFitArraySizeChanged
|| hasShowGuidChanged || hasShowAssetPathChanged
|| hasShowReadOnlyChanged || hasMaxIterationsChanged || hasVisibleColumnLimitChanged;
var hasCaseSensitiveChanged = m_PreviousCaseSensitive != m_ObjectManagement.Search.CaseSensitive;
var hasStartsWithChanged = m_PreviousStartsWith != m_ObjectManagement.Search.StartsWith;
var hasHighlightAlphaChanged = m_PreviousHiglightAlpha != m_UserInterface.TableNav.HighlightAlpha;
var hasHighlightSelectedRowChanged = m_PreviousHighlightSelectedRow != m_UserInterface.TableNav.HighlightSelectedRow;
var hasHighlightSelectedColumnChanged = m_PreviousHighlightSelectedColumn != m_UserInterface.TableNav.HighlightSelectedColumn;
var hasLockNamesChanged = m_PreviousLockNames != m_UserInterface.LockNames;
var hasRowLineHeightChanged = m_PreviousRowLineHeight != m_UserInterface.RowLineHeight;
var hasShowAssetPreviewsChanged = m_PreviousShowAssetPreviews != m_UserInterface.AssetPreview.Show;
var hasPreviewScaleModeChanged = m_PreviousPreviewScaleMode != m_UserInterface.AssetPreview.ScaleMode;
var hasRowsPerPageChanged = m_PreviousRowsPerPage != m_Workload.RowsPerPage;
var hasSubAssetFiltersChanged = m_PreviousSubAssetFilters != m_UserInterface.SubAssetFilters;
var needsRepaint = needsColumnRefresh || hasRootPrefabsOnlyChanged || hasCaseSensitiveChanged
|| hasStartsWithChanged || hasHighlightAlphaChanged
|| hasHighlightSelectedRowChanged || hasHighlightSelectedColumnChanged || hasLockNamesChanged
|| hasRowLineHeightChanged || hasShowAssetPreviewsChanged || hasPreviewScaleModeChanged
|| hasRowsPerPageChanged || hasSubAssetFiltersChanged;
if (needsRepaint)
{
foreach (var window in ScriptableSheetsEditorWindow.Instances)
{
if (hasScanPathChanged)
{
if (m_ObjectManagement.Scan.Option != ScanOption.Assembly)
{
window.ResetSelectedType();
}
window.ScanObjects();
}
else if (hasScanOptionChanged || hasRootPrefabsOnlyChanged)
{
window.ScanObjects();
}
if (needsColumnRefresh)
{
window.ForceRefreshColumnLayout();
}
window.Repaint();
}
}
CacheReactiveSettings();
}
private void CacheReactiveSettings()
{
m_PreviousScanOption = m_ObjectManagement.Scan.Option;
m_PreviousScanPaths = m_ObjectManagement.Scan.GetScanPaths();
m_PreviousRootPrefabsOnly = m_ObjectManagement.Scan.RootPrefabsOnly;
m_PreviousCaseSensitive = m_ObjectManagement.Search.CaseSensitive;
m_PreviousStartsWith = m_ObjectManagement.Search.StartsWith;
m_PreviousHiglightAlpha = m_UserInterface.TableNav.HighlightAlpha;
m_PreviousHighlightSelectedRow = m_UserInterface.TableNav.HighlightSelectedRow;
m_PreviousHighlightSelectedColumn = m_UserInterface.TableNav.HighlightSelectedColumn;
m_PreviousHeaderFormat = m_UserInterface.HeaderFormat;
m_PreviousLockNames = m_UserInterface.LockNames;
m_PreviousRowLineHeight = m_UserInterface.RowLineHeight;
m_PreviousShowAssetPreviews = m_UserInterface.AssetPreview.Show;
m_PreviousPreviewScaleMode = m_UserInterface.AssetPreview.ScaleMode;
m_PreviousShowRowIndex = m_UserInterface.ShowRowIndex;
m_PreviousShowColumnIndex = m_UserInterface.ShowColumnIndex;
m_PreviousShowChildren = m_UserInterface.ShowChildren;
m_PreviousShowArrays = m_UserInterface.ShowArrays;
m_PreviousOverrideArraySize = m_UserInterface.OverrideArraySize;
m_PreviousBestFitArraySize = m_UserInterface.BestFitArraySize;
m_PreviousArraySize = m_UserInterface.ArraySize;
m_PreviousShowAssetPath = m_UserInterface.ShowAssetPath;
m_PreviousShowGuids = m_UserInterface.ShowGuid;
m_PreviousShowReadOnly = m_UserInterface.ShowReadOnly;
m_PreviousMaxIterations = m_Workload.MaxIterations;
m_PreviousRowsPerPage = m_Workload.RowsPerPage;
m_PreviousVisibleColumnLimit = m_Workload.VisibleColumnLimit;
}
private void ResetDefaultsAndSave()
{
m_DataTransfer = new DataTransferSettings();
m_ObjectManagement = new ObjectManagementSettings();
m_UserInterface = new UserInterfaceSettings();
m_Workload = new WorkloadSettings();
m_Experimental = new ExperimentalSettings();
m_GoogleSheetsImporters = new List<GoogleSheetsImporter>();
#if UNITY_2020_1_OR_NEWER
Save(true);
#endif
}
}
}