Files
SoulliesOfficial 7ee2894a63 整合SLSUtilities
2026-01-17 11:35:49 -05:00

21 lines
513 B
C#

using UnityEngine;
namespace LunaWolfStudios.ScriptableSheets.Samples.RPG
{
[System.Serializable]
public class Inventory : ScriptableObject
{
[SerializeField]
private int m_MaxCapacity;
public int MaxCapacity { get => m_MaxCapacity; set => m_MaxCapacity = value; }
[SerializeField]
private Color m_BagColor;
public Color BagColor { get => m_BagColor; set => m_BagColor = value; }
[SerializeField]
private Items m_Items;
public Items m_Item { get => m_Items; set => m_Items = value; }
}
}