79 lines
2.2 KiB
JSON
79 lines
2.2 KiB
JSON
{
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"version": "1.7.0",
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"date": "2026-01-08",
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"entries": [
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{
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"section": "new",
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"title": "Unity 6000.3 Support",
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"description": "",
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"important": true
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},
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{
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"section": "new",
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"title": "Custom Asset Tracker for precise detection of asset creation, deletion, and modification",
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"description": "",
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"important": true
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},
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{
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"section": "new",
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"title": "\"Open Prefab\" options now target the selected relative child inside nested Prefab instances",
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"description": "",
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"important": true
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},
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{
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"section": "new",
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"title": "Option to reuse the closest unlocked Tab when the active one is locked\n(Settings Window -> If the Active Tab is Locked -> Reuse closest unlocked Tab)",
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"description": "",
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"important": true
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},
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{
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"section": "new",
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"title": "Extended VRCFury compatibility",
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"description": "",
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"important": false
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},
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{
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"section": "changed",
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"title": "\"Frame targets on Tab switch\" now works when creating new tabs",
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"description": "",
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"important": true
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},
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{
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"section": "changed",
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"title": "\"Open Prefab in Scene/Isolation\" now opens the closest parent Prefab instead of the root",
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"description": "",
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"important": true
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},
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{
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"section": "fixed",
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"title": "Prefab instances not refreshing immediately when changing the linked Prefab Asset on the Tab header",
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"description": "",
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"important": true
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},
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{
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"section": "fixed",
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"title": "Materials causing import loops if their start scripts modify themselves",
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"description": "",
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"important": true
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},
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{
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"section": "fixed",
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"title": "\"Frame targets on Tab switch\" being triggered with regular multi-selections",
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"description": "",
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"important": true
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},
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{
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"section": "fixed",
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"title": "Tab hover information not showing properly after reopening and resizing CoInspector",
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"description": "",
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"important": true
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},
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{
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"section": "fixed",
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"title": "Deleting multiple GameObjects at once sometimes triggering an error message",
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"description": "",
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"important": true
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}
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]
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}
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