Files
Cielonos/Assets/Scripts/SLSUtilities/SLSFramework/WwiseAssistance/AudioManager.cs
SoulliesOfficial 7ee2894a63 整合SLSUtilities
2026-01-17 11:35:49 -05:00

22 lines
546 B
C#

using System.Collections.Generic;
using UnityEngine;
using AK.Wwise;
using SLSFramework.General;
namespace SLSFramework.WwiseAssistance
{
public class AudioManager : Singleton<AudioManager>
{
public GameObject audioPoint;
public List<Bank> soundBanks;
public BackgroundMusicManager backgroundMusicManager;
public AudioContainer generalSoundEffects;
protected override void Awake()
{
base.Awake();
soundBanks.ForEach(bank => bank.Load());
}
}
}