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Cielonos/Packages/com.lunawolfstudios.scriptablesheets/Samples~/DeepInheritance/Scripts/Harvestables/Harvestable.cs
SoulliesOfficial 7ee2894a63 整合SLSUtilities
2026-01-17 11:35:49 -05:00

39 lines
1.3 KiB
C#

using UnityEngine;
namespace LunaWolfStudios.ScriptableSheets.Samples.DeepInheritance
{
[System.Serializable]
public class Harvestable : BaseEntity, IHarvestable
{
[Header(nameof(IHarvestable))]
[SerializeField]
private Sowable m_SowableChild;
public Sowable SowableChild { get => m_SowableChild; set => m_SowableChild = value; }
[SerializeField]
private HarvestableCategory m_HarvestableCategory;
public HarvestableCategory HarvestableCategory { get => m_HarvestableCategory; set => m_HarvestableCategory = value; }
[SerializeField]
private float m_HarvestYield;
public float HarvestYield { get => m_HarvestYield; set => m_HarvestYield = value; }
[SerializeField]
private SeasonalHarvest m_SeasonalHarvestStart;
public SeasonalHarvest SeasonalHarvestStart { get => m_SeasonalHarvestStart; set => m_SeasonalHarvestStart = value; }
[SerializeField]
private SeasonalHarvest m_SeasonalHarvestEnd;
public SeasonalHarvest SeasonalHarvestEnd { get => m_SeasonalHarvestEnd; set => m_SeasonalHarvestEnd = value; }
}
[System.Serializable]
public class Harvestable<T> : Harvestable, IBaseEntity<T> where T : System.Enum
{
[Header(nameof(IBaseEntity) + "<T>")]
[SerializeField]
private T m_Variant;
public T Variant { get => m_Variant; set => m_Variant = value; }
}
}