Files
Cielonos/Assets/Scripts/SLSUtilities/Narrative/Base/Data/KeywordData.cs
SoulliesOfficial 8186f54e90 新场景,剧情
2026-06-02 12:55:39 -04:00

43 lines
1.7 KiB
C#

using System.Collections.Generic;
using Sirenix.OdinInspector;
using UnityEngine;
using UnityEngine.Serialization;
namespace SLSUtilities.Narrative
{
[CreateAssetMenu(fileName = "New Keyword Data", menuName = "SLSUtilities/Story System/Keyword Data")]
public class KeywordData : SerializedScriptableObject
{
[TitleGroup("关键词档案", "剧情百科中的词条配置", Alignment = TitleAlignments.Centered)]
[BoxGroup("关键词档案/基础信息 (Basic Info)")]
[LabelText("关键词 (Primary Keyword)")]
[Tooltip("主要的关键词文本,将在台词中被自动识别并高亮。")]
public string keyword;
[BoxGroup("关键词档案/基础信息 (Basic Info)")]
[LabelText("别名 (Aliases)")]
[Tooltip("该关键词的其他写法或简称,同样会被自动识别。例如:'灵能者'的别名可以是'灵能师'、'Psion'。")]
public List<string> aliases = new List<string>();
[BoxGroup("关键词档案/词条内容 (Content)")]
[LabelText("解释文本 (Description)")]
[Tooltip("当玩家悬停时显示的解释内容。如果文本中包含其他已注册的关键词,会自动生成嵌套链接。")]
public string description;
/// <summary>
/// 返回所有可触发该词条的文本(主关键词 + 所有别名)。
/// </summary>
public IEnumerable<string> GetAllTriggerWords()
{
yield return keyword;
foreach (var alias in aliases)
{
if (!string.IsNullOrWhiteSpace(alias))
{
yield return alias;
}
}
}
}
}