Files
Cielonos/Cielonos_WwiseProject/Master-Mixer Hierarchy/Default Work Unit.wwu
SoulliesOfficial 9a9e48f8a5
2026-06-27 12:52:03 -04:00

134 lines
5.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{41B65057-77AB-4F60-BB40-6A371E2EC555}" SchemaVersion="123">
<Busses>
<WorkUnit Name="Default Work Unit" ID="{41B65057-77AB-4F60-BB40-6A371E2EC555}" PersistMode="Standalone">
<ChildrenList>
<Bus Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}">
<ReferenceList>
<Reference Name="AudioDevice" PluginName="System" CompanyID="0" PluginID="174" PluginType="7">
<ObjectRef Name="System" ID="{3BDE8CE6-88AA-44D1-BCC5-C2E91EDAC340}" WorkUnitID="{74563C1D-E854-4A1D-A24C-A9E8FEB74968}"/>
</Reference>
</ReferenceList>
<ChildrenList>
<Bus Name="BGM Option Bus" ID="{D9A0A4DA-AB0C-4400-91E8-98DAA65C0A82}">
<ChildrenList>
<Bus Name="BGM Game Bus" ID="{6D8016CD-B47D-4154-A343-A63BDED62D1D}">
<ObjectLists>
<ObjectList Name="RTPC">
<Reference>
<Local>
<RTPC Name="" ID="{5476D608-3C60-4F41-A6D7-8601DF67698E}" ShortID="935078592">
<PropertyList>
<Property Name="PropertyName" Type="string" Value="Highpass"/>
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="BGM_Game_HPF" ID="{8748B3B2-7DC0-410D-B0CA-A38A87643F1B}" WorkUnitID="{3722D70F-DAAA-46AB-80E0-85ACC544872A}"/>
</Reference>
<Reference Name="Curve">
<Custom>
<Curve Name="" ID="{26ABDF43-32CE-4133-B8DC-F2BB0530AA63}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="65537"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>0</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>100</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</Custom>
</Reference>
</ReferenceList>
</RTPC>
</Local>
</Reference>
<Reference>
<Local>
<RTPC Name="" ID="{1D1514C9-A558-483F-8A5A-68C67DC25342}" ShortID="276313567">
<PropertyList>
<Property Name="PropertyName" Type="string" Value="Lowpass"/>
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="BGM_Game_LPF" ID="{279F6A4A-0D2B-49CC-BE84-3A0CA4098F38}" WorkUnitID="{3722D70F-DAAA-46AB-80E0-85ACC544872A}"/>
</Reference>
<Reference Name="Curve">
<Custom>
<Curve Name="" ID="{F378549D-2FDF-4889-85E7-E2AFFF4A9C10}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="65537"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>0</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>100</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</Custom>
</Reference>
</ReferenceList>
</RTPC>
</Local>
</Reference>
<Reference>
<Local>
<RTPC Name="" ID="{703C8E58-4AA8-4B50-9675-D3DE20ADC918}" ShortID="252071226">
<PropertyList>
<Property Name="PropertyName" Type="string" Value="Volume"/>
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="BGM_Game_Volume" ID="{2CA6E871-8BC2-44F2-B5C1-C79D401BCBA0}" WorkUnitID="{3722D70F-DAAA-46AB-80E0-85ACC544872A}"/>
</Reference>
<Reference Name="Curve">
<Custom>
<Curve Name="" ID="{93D96843-F08C-4BC7-BBE9-7879BC4C14DE}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>-200</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>200</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</Custom>
</Reference>
</ReferenceList>
</RTPC>
</Local>
</Reference>
</ObjectList>
</ObjectLists>
</Bus>
</ChildrenList>
</Bus>
</ChildrenList>
</Bus>
</ChildrenList>
</WorkUnit>
</Busses>
</WwiseDocument>