Files
Cielonos/Assets/TempResources/Beautify/URP/Demo/DemoSources/Scripts/SphereAnimator.cs
SoulliesOfficial ef7b479712 initial
2025-11-25 08:19:33 -05:00

26 lines
578 B
C#

using UnityEngine;
namespace Beautify.Universal {
public class SphereAnimator : MonoBehaviour {
Rigidbody rb;
const float SPEED = 4;
void Start () {
rb = GetComponent<Rigidbody>();
Application.targetFrameRate = 60;
}
void FixedUpdate () {
if (transform.position.z < 0.5f) {
rb.linearVelocity = Vector3.forward * SPEED;
}
else if (transform.position.z > 8f) {
rb.linearVelocity = Vector3.back * SPEED;
}
}
}
}