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Continentis/Assets/Mods/Basic/Cards/Scripts/ObsoleteGeneral/MudBarrier.cs

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using System.Collections.Generic;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards
{
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public class MudBarrier : CardLogicBase
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{
protected override void SetUpLogicComponents()
{
AddLogicComponent<CardLogicComponent_Defense>();
}
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
base.PlayEffect(targetList);
CommandGroup mainGroup = SingleCommandGroup(
new Cmd_PlayAnimation(user.characterView, "Skill"),
new Cmd_Function(0.2f, () => user.AddBlock(GetAttribute("Block"))));
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return new List<CommandBase> { mainGroup };
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}
public override void ApplyAttributeChangesByCard()
{
LogicComponent<CardLogicComponent_Defense>().SetBlock_Arcane();
}
}
}