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Continentis/Assets/Mods/Basic/Cards/Scripts/Mage/FarSighted.cs

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using System.Collections.Generic;
using Continentis.MainGame;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards
{
public class FarSighted : CardLogicBase
{
protected override void SetUpLogicComponents()
{
AddLogicComponent<CardLogicComponent_SelectHandCards>().SetEffect(SelectEffect);
}
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
base.PlayEffect(targetList);
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential);
mainGroup.AddCommand(new Cmd_PlayAnimation(user.characterView, "Skill"));
LogicComponent<CardLogicComponent_SelectHandCards>()
.AddSelectionCommands(ref mainGroup, "Card_Basic_FarSighted_SelectionCommandTitle".Localize(), 1);
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return new List<CommandBase> { mainGroup };
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}
private void SelectEffect(CardInstance card)
{
card.cardLogic.contentSubmodule.keywords.Add("Retain");
card.cardLogic.contentSubmodule.originalFunctionText += " + $Keyword(\"Retain\")";
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card.cardLogic.contentSubmodule.dirtyMark = true;
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}
}
}