Files
Continentis/Assets/Mods/Basic/Cards/Scripts/Knight/IronWall.cs

25 lines
794 B
C#
Raw Normal View History

2025-10-30 23:31:29 -04:00
using System.Collections.Generic;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using Continentis.Mods.Basic.Buffs;
using SLSFramework.General;
2025-10-30 12:07:59 -04:00
using UnityEngine;
2025-10-30 23:31:29 -04:00
namespace Continentis.Mods.Basic.Cards
2025-10-30 12:07:59 -04:00
{
2025-10-30 23:31:29 -04:00
public class IronWall : CardLogicBase
2025-10-30 12:07:59 -04:00
{
2025-10-30 23:31:29 -04:00
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential,
new Cmd_PlayAnimation(user.characterView, "Skill"),
new Cmd_Function(() =>
{
CreateCharacterBuff<Withstand>(GetAttribute("BuffCount_Withstand")).Apply(user, user, this);
}));
2025-10-30 12:07:59 -04:00
2025-10-30 23:31:29 -04:00
return mainGroup;
}
2025-10-30 12:07:59 -04:00
}
2025-10-30 23:31:29 -04:00
}