At end of turn, add 1 ""Whimsy"" to the shared deck.","$Keyword(""Concentrate"")。\n回合结束时,将1张“奇思”加入公共牌组。","$Keyword(""Concentrate"")。\n回合結束時,將1張「奇思」加入公共牌組。","$Keyword(""Concentrate"")。\nターン終了時、「奇策」カード1枚を共通デッキに加える。","$Keyword(""Concentrate"")。\n턴 종료 시, '기발한 생각' 카드 1장을 공용 덱에 추가합니다.","$Keyword(""Concentrate"").\nKhi kết thúc lượt, thêm 1 lá ""Ý Tưởng Lạ"" vào bộ bài chung.","$Keyword(""Concentrate"").\nเมื่อจบเทิร์น, เพิ่มการ์ด ""ความคิดแปลกใหม่"" 1 ใบลงในกองการ์ดรวม."
Card_Basic_FarSighted_FunctionText,"Give $Keyword(""Retain"") to 1 card in hand.","使1张手牌获得$Keyword(""Retain"")。","使1張手牌獲得$Keyword(""Retain"")。","手札1枚に$Keyword(""Retain"")を付与する。","손패 1장에 $Keyword(""Retain"") 효과를 부여합니다.","Trao $Keyword(""Retain"") cho 1 lá bài trên tay.","มอบสถานะ $Keyword(""Retain"") ให้การ์ดในมือ 1 ใบ."
Card_Basic_FlameInscription_FunctionText,"Whenever you play a Spell Attack, apply $Attribute(""BuffStack_FlameInscription"") stacks of $Keyword(""Basic_Burn"") to all enemies.","每当你使用法术攻击时,给予所有敌人$Attribute(""BuffStack_FlameInscription"")层$Keyword(""Basic_Burn"")。","每當你使用法術攻擊時,給予所有敵人$Attribute(""BuffStack_FlameInscription"")層$Keyword(""Basic_Burn"")。","魔法攻撃を使用するたび、敵全員に$Attribute(""BuffStack_FlameInscription"")層の$Keyword(""Basic_Burn"")を付与する。","마법 공격을 사용할 때마다, 모든 적에게 $Attribute(""BuffStack_FlameInscription"") 층의 $Keyword(""Basic_Burn"") 효과를 부여합니다.","Mỗi khi bạn dùng bài tấn công phép thuật, áp dụng $Attribute(""BuffStack_FlameInscription"") tầng $Keyword(""Basic_Burn"") lên tất cả kẻ địch.","ทุกครั้งที่คุณใช้การโจมตีเวทมนตร์, มอบสถานะ $Keyword(""Basic_Burn"") จำนวน $Attribute(""BuffStack_FlameInscription"") ชั้นให้กับศัตรูทั้งหมด."
Card_Basic_ConcentratedSpellcasting_DisplayName,Concentrated Spellcasting,集中施法,集中施法,集中詠唱,집중 시전,Tập Trung Niệm Chú,ร่ายเวทย์อย่างจดจ่อ
Gain $Attribute(""BuffStack_ConcentratedSpellcasting"") $Keyword(""Basic_ConcentratedSpellcasting"").","$Keyword(""Concentrate"")。\n获得$Attribute(""BuffStack_ConcentratedSpellcasting"")点$Keyword(""Basic_ConcentratedSpellcasting"")。","$Keyword(""Concentrate"")。\n獲得$Attribute(""BuffStack_ConcentratedSpellcasting"")點$Keyword(""Basic_ConcentratedSpellcasting"")。","$Keyword(""Concentrate"")。\n$Attribute(""BuffStack_ConcentratedSpellcasting"")点の$Keyword(""Basic_ConcentratedSpellcasting"")を得る。","$Keyword(""Concentrate"")。\n$Attribute(""BuffStack_ConcentratedSpellcasting"") 포인트의 $Keyword(""Basic_ConcentratedSpellcasting"") 효과를 얻습니다.","$Keyword(""Concentrate"").\nNhận $Attribute(""BuffStack_ConcentratedSpellcasting"") điểm $Keyword(""Basic_ConcentratedSpellcasting"").","$Keyword(""Concentrate"").\nได้รับ $Keyword(""Basic_ConcentratedSpellcasting"") จำนวน $Attribute(""BuffStack_ConcentratedSpellcasting"") แต้ม."
Card_Basic_ArcaneMissiles_DisplayName,Arcane Missiles,奥术飞弹,奧術飛彈,アーケインミサイル,비전 화살,Tên Lửa Ma Pháp,ศรเวทมนตร์
Card_Basic_ArcaneMissiles_FunctionText,"Deal $Attribute(""Damage"") damage for $Attribute(""AttackCount"") times.","造成$Attribute(""Damage"")点伤害 $Attribute(""AttackCount"")次。","造成$Attribute(""Damage"")點傷害 $Attribute(""AttackCount"")次。","$Attribute(""Damage"")点のダメージを$Attribute(""AttackCount"")回与える。","$Attribute(""Damage"") 피해를 $Attribute(""AttackCount"")번 줍니다。","Gây $Attribute(""Damage"") sát thương $Attribute(""AttackCount"") lần.","สร้างความเสียหาย $Attribute(""Damage"") หน่วย $Attribute(""AttackCount"") ครั้ง."
Card_Basic_FireBall_FunctionText,"Deal $Attribute(""Damage"") damage to all enemies and apply $Attribute(""BuffStack_Burn"") stacks of $Keyword(""Basic_Burn"").","对所有敌人造成$Attribute(""Damage"")点伤害并给予$Attribute(""BuffStack_Burn"")层$Keyword(""Basic_Burn"")。","對所有敵人造成$Attribute(""Damage"")點傷害並給予$Attribute(""BuffStack_Burn"")層$Keyword(""Basic_Burn"")。","敵全員に$Attribute(""Damage"")点のダメージを与え、$Attribute(""BuffStack_Burn"")層の$Keyword(""Basic_Burn"")を付与する。","모든 적에게 $Attribute(""Damage"") 피해를 주고 $Attribute(""BuffStack_Burn"") 층의 $Keyword(""Basic_Burn"") 효과를 부여합니다.","Gây $Attribute(""Damage"") sát thương lên tất cả kẻ địch và áp dụng $Attribute(""BuffStack_Burn"") tầng $Keyword(""Basic_Burn"").","สร้างความเสียหาย $Attribute(""Damage"") หน่วยแก่ศัตรูทั้งหมด และมอบสถานะ $Keyword(""Basic_Burn"") จำนวน $Attribute(""BuffStack_Burn"") ชั้น."
Double the $Keyword(""Basic_Burn"") stacks on an enemy.","$Keyword(""Exhaust"")。\n将一名敌人的$Keyword(""Basic_Burn"")层数翻倍。","$Keyword(""Exhaust"")。\n將一名敵人的$Keyword(""Basic_Burn"")層數翻倍。","$Keyword(""Exhaust"")。\n敵1体の$Keyword(""Basic_Burn"")層数を2倍にする。","$Keyword(""Exhaust"")。\n적 한 명의 $Keyword(""Basic_Burn"") 중첩 수를 2배로 만듭니다.","$Keyword(""Exhaust"").\nNhân đôi số tầng $Keyword(""Basic_Burn"") của 1 kẻ địch.","$Keyword(""Exhaust"").\nเพิ่มจำนวนชั้นของสถานะ $Keyword(""Basic_Burn"") ของศัตรู 1 ตัวเป็นสองเท่า."
Card_Basic_Abundant_FunctionText,"Give $Attribute(""BuffStack_Abundant"") $Keyword(""Basic_ConcentratedSpellcasting"") to Spell Attacks in hand.","使你手牌中的法术攻击牌获得$Attribute(""BuffStack_Abundant"")点$Keyword(""Basic_ConcentratedSpellcasting"")。","使你手牌中的法術攻擊牌獲得$Attribute(""BuffStack_Abundant"")點$Keyword(""Basic_ConcentratedSpellcasting"")。","手札にある魔法攻撃カードに$Attribute(""BuffStack_Abundant"")点の$Keyword(""Basic_ConcentratedSpellcasting"")を付与する。","손패에 있는 마법 공격 카드에 $Attribute(""BuffStack_Abundant"") 포인트의 $Keyword(""Basic_ConcentratedSpellcasting"") 효과를 부여합니다.","Trao $Attribute(""BuffStack_Abundant"") điểm $Keyword(""Basic_ConcentratedSpellcasting"") cho các lá bài tấn công phép thuật trên tay.","มอบ $Keyword(""Basic_ConcentratedSpellcasting"") จำนวน $Attribute(""BuffStack_Abundant"") แต้มให้กับการ์ดโจมตีเวทมนตร์ในมือของคุณ."