Files
Continentis/Assets/Mods/Basic/Cards/Scripts/ObsoleteGeneral/RayOfFrost.cs

34 lines
1.0 KiB
C#
Raw Normal View History

2025-10-23 00:49:44 -04:00
using System.Collections.Generic;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards
{
2025-10-24 09:11:22 -04:00
public class RayOfFrost : CardLogicBase
2025-10-23 00:49:44 -04:00
{
protected override void SetUpLogicComponents()
{
AddLogicComponent<CardLogicComponent_Attack>();
}
2025-11-08 09:50:55 -05:00
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
2025-10-23 00:49:44 -04:00
{
base.PlayEffect(targetList);
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_PlayAnimation(user.characterView, "Attack"),
new Cmd_ParamFunction<CharacterBase>(0.2f, target => user.Attack(target, GetFinalDamage(target))));
2025-11-08 09:50:55 -05:00
return new List<CommandBase> { mainGroup };
2025-10-23 00:49:44 -04:00
}
public override void ApplyAttributeChangesByCard()
{
LogicComponent<CardLogicComponent_Attack>().SetDamage_Arcane();
}
}
}