2025-10-03 00:02:43 -04:00
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using Continentis.MainGame.Character;
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using UnityEngine;
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namespace Continentis.MainGame.Card
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{
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2025-11-15 12:17:34 -05:00
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public abstract partial class CardBuffBase : BuffBase<CardInstance>
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2025-10-03 00:02:43 -04:00
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{
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2025-11-15 12:17:34 -05:00
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public CardInstance attachedCard;
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2025-10-03 00:02:43 -04:00
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public CharacterBase sourceCharacter;
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public UsageSubmodule usageSubmodule;
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public UnitedStackSubmodule unitedStackSubmodule;
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public IndependentStackSubmodule independentStackSubmodule;
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public AttributeSubmodule attributeSubmodule;
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}
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public partial class CardBuffBase
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{
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2025-11-15 12:17:34 -05:00
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public override void Apply(CardInstance attached)
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2025-10-03 00:02:43 -04:00
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{
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this.Apply(attached, null);
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}
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2025-11-15 12:17:34 -05:00
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public abstract void Apply(CardInstance attachedCard, CharacterBase sourceCharacter = null);
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2025-10-03 00:02:43 -04:00
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}
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}
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