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Continentis/Assets/Mods/Basic/Cards/Scripts/Cleric/DivinePunishment.cs

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using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
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using Continentis.MainGame.Commands;
using SLSFramework.General;
using System.Collections.Generic;
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using Unity.VisualScripting;
namespace Continentis.Mods.Basic.Cards.Cleric
{
public class DivinePunishment : CardLogicBase
{
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
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base.PlayEffect(targetList);
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_PlayAnimation(user.characterView, "Attack"),
new Cmd_ParamFunction<CharacterBase>(0.2f, target =>
{
user.Attack(target, GetFinalDamage(target));
}));
mainGroup.AddCommand(new Cmd_Function(() =>
{
this.SetAttribute("Damage", this.GetAttribute("Damage") + this.GetAttribute("DamageStack"));
}));
return new List<CommandBase> { mainGroup };
}
}
}