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Continentis/Assets/Mods/Basic/Cards/Scripts/General/Slash.cs

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using System.Collections.Generic;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards
{
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public class Slash : CardLogicBase
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{
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public override void SetUpLogicComponents()
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{
AddLogicComponent<CardLogicComponent_Attack>();
}
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public override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_PlayAnimation(user.characterView, "Attack"),
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new Cmd_ParamFunction<CharacterBase>(target => user.Attack(target, GetTargetedFinalDamage(target))));
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return new List<CommandBase> { mainGroup };
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}
public override void ApplyAttributeChangesByCard()
{
LogicComponent<CardLogicComponent_Attack>().SetDamage_Slash();
}
}
}