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Continentis/Assets/Mods/Basic/Cards/LogicComponents/CardLogicComponent_Provoke.cs

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2026-04-17 12:01:50 -04:00
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.Mods.Basic.Buffs;
namespace Continentis.Mods.Basic.Cards
{
/// <summary>
/// 挑衅逻辑组件:在挑衅者身上添加 Provoking BuffTaunt 状态),
/// 在目标身上添加 Provoked Buff。
/// </summary>
public class CardLogicComponent_Provoke : CardLogicComponentBase
{
/// <summary>
/// 生成挑衅关系。
/// </summary>
/// <param name="provoker">挑衅者(骑士)</param>
/// <param name="target">被挑衅的敌方</param>
/// <param name="actionCount">挑衅持续行动次数</param>
public void GenerateProvocation(CharacterBase provoker, CharacterBase target, int actionCount)
{
Provoked provokedBuff = mainLogic.CreateCharacterBuff<Provoked>();
provokedBuff.Apply(target, user, mainLogic);
Provoking provokingBuff = mainLogic.CreateCharacterBuff<Provoking>(target, actionCount, provokedBuff);
provokingBuff.Apply(provoker, user, mainLogic);
}
}
}