2026-03-20 11:56:50 -04:00
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namespace Continentis.MainGame.Card
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{
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/// <summary>
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/// 基于 EditorBaseCollection 自动生成的卡牌属性常量字典。
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/// 包含所有配置的 Key,以防止手写出现 Typo。
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/// </summary>
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2026-04-08 04:48:35 -04:00
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[GameAttributeCollection]
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2026-03-20 11:56:50 -04:00
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public static class CardAttributes
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{
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/// <summary> 体力值消耗 </summary>
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2026-04-01 12:23:27 -04:00
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public const string StaminaCost = "Stamina_Cost";
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2026-03-20 11:56:50 -04:00
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/// <summary> 魔力值消耗 </summary>
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2026-04-01 12:23:27 -04:00
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public const string ManaCost = "Mana_Cost";
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2026-03-20 11:56:50 -04:00
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/// <summary> 目标数量(0为自身,-1为全体) </summary>
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2026-04-01 12:23:27 -04:00
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public const string TargetCount = "Target_Count";
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2026-03-20 11:56:50 -04:00
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}
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}
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