Files
Continentis/Assets/OtherPlugins/NaughtyAttributes/Scripts/Test/_TestScriptableObjectA.cs

12 lines
350 B
C#
Raw Normal View History

2025-10-23 00:49:44 -04:00
using UnityEngine;
using System.Collections.Generic;
namespace NaughtyAttributes.Test
{
//[CreateAssetMenu(fileName = "TestScriptableObjectA", menuName = "NaughtyAttributes/TestScriptableObjectA")]
public class _TestScriptableObjectA : ScriptableObject
{
[Expandable]
public List<_TestScriptableObjectB> listB;
}
}