2025-10-03 00:02:43 -04:00
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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namespace UMod.Example
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{
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public class UIModElement : MonoBehaviour
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{
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// Public
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public Text nameText;
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public Text versionText;
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2026-03-20 11:56:50 -04:00
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2025-10-03 00:02:43 -04:00
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public Text pathText;
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2026-03-20 11:56:50 -04:00
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// Events
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public Action<UIModElement> OnClicked;
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2025-10-03 00:02:43 -04:00
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// Properties
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public string Name
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{
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2026-03-20 11:56:50 -04:00
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get => nameText.text;
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set => nameText.text = value;
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2025-10-03 00:02:43 -04:00
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}
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public string Version
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{
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2026-03-20 11:56:50 -04:00
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set => versionText.text = value;
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2025-10-03 00:02:43 -04:00
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}
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public string Path
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{
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2026-03-20 11:56:50 -04:00
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set => pathText.text = value;
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2025-10-03 00:02:43 -04:00
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}
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// Methods
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public void OnElementClicked()
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{
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if (OnClicked != null)
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OnClicked(this);
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}
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}
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2026-03-20 11:56:50 -04:00
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}
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