Files
Continentis/Assets/Scripts/MainGame/Card/CardBuff/CardCombatBuffBase.cs

109 lines
3.4 KiB
C#
Raw Normal View History

2025-12-13 23:28:23 -05:00
using System.Collections.Generic;
2025-10-03 00:02:43 -04:00
using Continentis.MainGame.Character;
using UnityEngine;
namespace Continentis.MainGame.Card
{
2026-03-20 11:56:50 -04:00
public abstract partial class CardCombatBuffBase : CardBuffBase
2025-10-03 00:02:43 -04:00
{
public CountSubmodule combatActionTimeSubmodule;
public CountSubmodule combatRoundTimeSubmodule;
2026-03-20 11:56:50 -04:00
public CardLogicBase sourceCard;
2025-10-03 00:02:43 -04:00
}
2025-10-24 09:11:22 -04:00
public partial class CardCombatBuffBase
2025-10-03 00:02:43 -04:00
{
2026-03-20 11:56:50 -04:00
/// <summary>
/// 基类的泛型签名由此层密封并桥接到强类型版本,子类请实现
/// <see cref="OnBuffApply(out CardCombatBuffBase)" />。
/// </summary>
2025-11-15 12:17:34 -05:00
public sealed override bool OnBuffApply(out BuffBase<CardInstance> existingBuff)
2025-10-03 00:02:43 -04:00
{
2026-03-20 11:56:50 -04:00
var result = OnBuffApply(out var typed);
existingBuff = typed;
return result;
2025-10-03 00:02:43 -04:00
}
2026-03-20 11:56:50 -04:00
/// <summary>
/// Buff被尝试添加到卡牌时调用。
/// 返回 true 表示这是全新 Buff返回 false 表示已有同类 Buff 存在(通过 out 参数返回)。
/// </summary>
public abstract bool OnBuffApply(out CardCombatBuffBase existingBuff);
2025-10-03 00:02:43 -04:00
public override void OnAfterFirstApply()
{
2026-03-20 11:56:50 -04:00
}
2025-10-03 00:02:43 -04:00
public override void OnBuffRemove()
{
2025-11-10 12:57:04 -05:00
//attachedCard.combatBuffSubmodule.buffList.For(buff => buff.eventSubmodule.onOtherBuffRemoved.Invoke(this));
2025-10-03 00:02:43 -04:00
attributeSubmodule?.RefreshAllModifiedAttributes();
}
2026-03-20 11:56:50 -04:00
2025-10-03 00:02:43 -04:00
public virtual void OnUsage()
{
}
public virtual void OnRoundStart()
{
}
public virtual void OnRoundEnd()
{
}
2026-03-20 11:56:50 -04:00
2025-10-03 00:02:43 -04:00
public virtual void OnActionStart()
{
}
public virtual void OnActionEnd()
{
}
}
2026-03-20 11:56:50 -04:00
2025-10-24 09:11:22 -04:00
public partial class CardCombatBuffBase
2025-10-03 00:02:43 -04:00
{
2025-11-01 06:13:58 -04:00
protected bool FindExistingSameBuff<T>(out T existingBuff) where T : CardBuffBase
2025-10-03 00:02:43 -04:00
{
2026-03-20 11:56:50 -04:00
var result = FindExistingSameBuffs(out List<T> existingBuffs, attachedCard.combatBuffSubmodule.buffList);
2025-12-13 23:28:23 -05:00
existingBuff = result ? existingBuffs[0] : null;
return result;
2025-10-03 00:02:43 -04:00
}
2026-03-20 11:56:50 -04:00
2025-11-15 12:17:34 -05:00
public override void Apply(CardInstance attachedCard, CharacterBase sourceCharacter = null)
2025-10-03 00:02:43 -04:00
{
2026-03-20 11:56:50 -04:00
Apply(attachedCard, sourceCharacter);
2025-10-03 00:02:43 -04:00
}
2026-03-20 11:56:50 -04:00
public void Apply(CardInstance attachedCard, CharacterBase sourceCharacter = null,
CardLogicBase sourceCard = null)
2025-10-03 00:02:43 -04:00
{
this.attachedCard = attachedCard;
this.sourceCharacter = sourceCharacter;
this.sourceCard = sourceCard;
2026-03-20 11:56:50 -04:00
if (OnBuffApply(out var existingBuff))
2025-10-03 00:02:43 -04:00
{
this.attachedCard.combatBuffSubmodule.buffList.Add(this);
OnAfterFirstApply();
}
2026-03-20 11:56:50 -04:00
2025-11-01 06:13:58 -04:00
attributeSubmodule?.RefreshAllModifiedAttributes();
2025-11-08 09:50:55 -05:00
attachedCard.contentSubmodule.dirtyMark = true;
2026-03-20 11:56:50 -04:00
Debug.Log(this.attachedCard.contentSubmodule.interpretedFunctionText);
2025-10-03 00:02:43 -04:00
}
public override void Remove()
{
OnBuffRemove();
2025-11-10 12:57:04 -05:00
attachedCard.combatBuffSubmodule.buffList.Remove(this);
//attachedCard.combatBuffSubmodule.buffList.Exclude(this).For(buff => buff.eventSubmodule?.onOtherBuffRemoved.Invoke(this));
2025-10-03 00:02:43 -04:00
}
public override void UntriggerRemove()
{
2026-03-20 11:56:50 -04:00
attachedCard.combatBuffSubmodule.buffList.Remove(this);
2025-10-03 00:02:43 -04:00
}
}
}