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Continentis/Assets/Scripts/SLSUtilities/CommandQueue/CommandContextKeys.cs

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2026-03-20 11:56:50 -04:00
namespace SLSFramework.General
{
/// <summary>
/// 框架预定义的 CommandContext 键常量。
/// 所有 Command 内部对 context 的读写均应引用此处的常量,消灭魔法字符串。
/// </summary>
public static class CommandContextKeys
{
/// <summary>当前命令作用的目标角色CharacterBase。</summary>
public const string Target = "Target";
/// <summary>本次抽牌操作实际抽到的牌列表List&lt;CardLogicBase&gt;)。</summary>
public const string DrawnCards = "DrawnCards";
/// <summary>本次弃牌操作弃掉的牌列表List&lt;CardLogicBase&gt;)。</summary>
public const string DiscardedCards = "DiscardedCards";
/// <summary>本次消耗操作消耗的牌列表List&lt;CardLogicBase&gt;)。</summary>
public const string ExhaustedCards = "ExhaustedCards";
/// <summary>本次伤害命令实际造成的伤害量int。</summary>
public const string DamageDealt = "DamageDealt";
/// <summary>本次治疗命令实际恢复的血量int。</summary>
public const string HealingDone = "HealingDone";
}
}