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Continentis/Assets/Mods/Basic/Cards/Scripts/Knight/GuardianAura.cs

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using System.Collections.Generic;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards
{
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public class GuardianAura : CardLogicBase
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{
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
{
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CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential,
new Cmd_PlayAnimation(user.characterView, "Skill"),
new Cmd_Function(() =>
{
CreateCharacterBuff<Buffs.GuardianAura>(GetAttribute("GuardianAuraCount")).Apply(user, user, this);
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}));
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return mainGroup;
}
}
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}