AttackResult修改

This commit is contained in:
SoulliesOfficial
2025-11-08 22:22:43 -05:00
parent b2e9e84c52
commit 1bca620966
21 changed files with 211 additions and 37 deletions

View File

@@ -128,6 +128,7 @@ namespace Continentis.MainGame
public OrderedDictionary<string, PrioritizedAction<CharacterBase, IntendedCard, CharacterBase>> onOpponentDecideAction; //对手AI决定行动时参数为对手和原定的目标角色
public OrderedDictionary<string, PrioritizedAction<AttackResult>> onDealAttack; //造成伤害后,参数为伤害结果
public OrderedDictionary<string, PrioritizedAction<AttackResult>> onGetAttacked; //被攻击后,参数为伤害结果
public OrderedDictionary<string, PrioritizedAction<CardInstance>> onDrawCard; //抽到卡牌时
@@ -147,6 +148,7 @@ namespace Continentis.MainGame
onActionStart = new OrderedDictionary<string, PrioritizedAction>();
onActionEnd = new OrderedDictionary<string, PrioritizedAction>();
onDealAttack = new OrderedDictionary<string, PrioritizedAction<AttackResult>>();
onGetAttacked = new OrderedDictionary<string, PrioritizedAction<AttackResult>>();
onOpponentDecideAction = new OrderedDictionary<string, PrioritizedAction<CharacterBase, IntendedCard, CharacterBase>>();