Async load mod, Assassin_WoundDeterioration(unfinished)
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@@ -18,7 +18,7 @@ namespace Continentis.Mods.Basic.Cards
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{
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if (target != user)
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{
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CreateCharacterBuff<Corrosion>(GetAttribute("MagicNumber")).Apply(target, user, this);
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CreateCharacterBuff<Corrosion>(GetAttribute("BuffStack_Corrosion")).Apply(target, user, this);
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}
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}));
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return mainGroup;
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