Merge branch 'Fraze_Test'

This commit is contained in:
SoulliesOfficial
2025-11-10 11:18:43 -05:00
53 changed files with 1039 additions and 30 deletions

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@@ -61,6 +61,5 @@ MonoBehaviour:
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@@ -39,11 +39,11 @@ MonoBehaviour:
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index: 3
isKeyDuplicated: 0
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index: 4
isKeyDuplicated: 0
@@ -62,6 +62,5 @@ MonoBehaviour:
upgradeCards: []
customDescriptions: []
prefabRefs: []
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- CardData_Basic_Strike
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derivativeCharacterDataRefs: []

View File

@@ -38,11 +38,11 @@ MonoBehaviour:
Value: 0
index: 2
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- Key: DrawCount
Value: 1
index: 3
isKeyDuplicated: 0
- Key: BuffStack_WD
- Key: BuffStack
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index: 4
isKeyDuplicated: 0
@@ -65,6 +65,5 @@ MonoBehaviour:
upgradeCards: []
customDescriptions: []
prefabRefs: []
derivativeCardDataRefs:
- CardData_Basic_Strike
derivativeCardDataRefs: []
derivativeCharacterDataRefs: []

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@@ -0,0 +1,32 @@
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using NUnit.Framework.Internal.Filters;
using SLSFramework.General;
using System.Collections.Generic;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards
{
public class Ambush : CardLogicBase
{
protected override void SetUpLogicComponents()
{
AddLogicComponent<CardLogicComponent_GenerateCards>();
}
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential);
mainGroup.AddCommand(new Cmd_PlayAnimation(user.characterView, "Skill"));
mainGroup.AddCommand(new Cmd_Function(() =>
{
CardData cardData = GetDerivativeCardData(0);
Debug.LogError(cardData.displayName);
CardInstance.GenerateCardInstance(cardData, user.team, "Hand");
}));
return new List<CommandBase> { mainGroup };
}
}
}

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@@ -0,0 +1,15 @@
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using SLSFramework.General;
using System.Collections.Generic;
namespace Continentis.Mods.Basic.Cards
{
public class AmbushStance : CardLogicBase
{
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
return base.PlayEffect(targetList);
}
}
}

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@@ -0,0 +1,15 @@
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using SLSFramework.General;
using System.Collections.Generic;
namespace Continentis.Mods.Basic.Cards
{
public class Backstab : CardLogicBase
{
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
return base.PlayEffect(targetList);
}
}
}

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@@ -0,0 +1,15 @@
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using SLSFramework.General;
using System.Collections.Generic;
namespace Continentis.Mods.Basic.Cards
{
public class BladeOfFear : CardLogicBase
{
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
return base.PlayEffect(targetList);
}
}
}

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@@ -0,0 +1,15 @@
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using SLSFramework.General;
using System.Collections.Generic;
namespace Continentis.Mods.Basic.Cards
{
public class ExtremePain : CardLogicBase
{
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
return base.PlayEffect(targetList);
}
}
}

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@@ -0,0 +1,15 @@
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using SLSFramework.General;
using System.Collections.Generic;
namespace Continentis.Mods.Basic.Cards
{
public class FlashTerror : CardLogicBase
{
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
return base.PlayEffect(targetList);
}
}
}

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@@ -0,0 +1,15 @@
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using SLSFramework.General;
using System.Collections.Generic;
namespace Continentis.Mods.Basic.Cards
{
public class KnifeTrick : CardLogicBase
{
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
return base.PlayEffect(targetList);
}
}
}

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@@ -0,0 +1,2 @@
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@@ -0,0 +1,22 @@
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using System.Collections.Generic;
namespace Continentis.Mods.Basic.Cards
{
public class Stealth : CardLogicBase
{
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
var mainGroup = new CommandGroup(ExecutionMode.Sequential);
mainGroup.AddCommand(new Cmd_Function(() =>
{
user.deckSubmodule.ReshuffleDeck();
}));
mainGroup.AddCommand(user.deckSubmodule.DrawCards(GetAttribute("DrawCount")));
return new List<CommandBase> { mainGroup };
}
}
}

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@@ -0,0 +1,2 @@
fileFormatVersion: 2
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@@ -2,7 +2,6 @@ using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using Continentis.Mods.Basic.Buffs;
using MoreMountains.Tools;
using SLSFramework.General;
using System.Collections.Generic;
@@ -12,13 +11,13 @@ namespace Continentis.Mods.Basic.Cards
{
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
CommandQueueManager.Instance.AddCommand(user.deckSubmodule.DrawCards(GetAttribute("DrawCardAmount")));
CommandQueueManager.Instance.AddCommand(user.deckSubmodule.DrawCards(GetAttribute("DrawCount")));
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_ParamFunction<CharacterBase>(0.05f, target =>
{
if (target != user)
{
CreateCharacterBuff<Corrosion>(GetAttribute("BuffStack_Corrosion")).Apply(target, user, this);
CreateCharacterBuff<Corrosion>(GetAttribute("BuffStack")).Apply(target, user, this);
}
}));
return new List<CommandBase> { mainGroup };

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@@ -1,7 +1,6 @@
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using Continentis.Mods.Basic.Buffs;
using SLSFramework.General;
using System.Collections.Generic;
@@ -14,7 +13,7 @@ namespace Continentis.Mods.Basic.Cards
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_ParamFunction<CharacterBase>(0.05f, target =>
{
CreateCharacterBuff<Buffs.WoundDeterioration>(GetAttribute("BuffStack_WD"), GetAttribute("DamageCount")).Apply(target, user, this);
CreateCharacterBuff<Buffs.WoundDeterioration>(GetAttribute("BuffStack"), GetAttribute("DamageCount")).Apply(target, user, this);
}));
return new List<CommandBase> { mainGroup };
}

View File

@@ -1,9 +1,8 @@
using System.Collections.Generic;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using UnityEngine;
using System.Collections.Generic;
namespace Continentis.Mods.Basic.Cards
{