五张牌!
This commit is contained in:
@@ -17,6 +17,16 @@ MonoBehaviour:
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- KeywordData_Basic_Buff
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- KeywordData_Basic_Default
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
- CardData_Basic_Bludgeon
|
||||
- CardData_Basic_DualStrike
|
||||
- CardData_Basic_FireBolt
|
||||
@@ -40,16 +50,11 @@ MonoBehaviour:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
- CardData_Basic_ArmyOfTheDead
|
||||
- CardData_Basic_HellfireBlast
|
||||
- CardData_Basic_HellfireBrand
|
||||
- CardData_Basic_NecromanticInfusion
|
||||
- CardData_Basic_SoulCleave
|
||||
- CardData_Basic_WrathOfTheUnderworld
|
||||
- CardData_Basic_Cover
|
||||
- CardData_Basic_GuardianAura
|
||||
- CardData_Basic_KightDefense
|
||||
- CardData_Basic_KnightStrike
|
||||
- CardData_Basic_OathOfCourage
|
||||
- CardData_Basic_Smite
|
||||
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--- !u!114 &11400000
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--- !u!114 &11400000
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8
Assets/Mods/Basic/Cards/Data/ObsoleteGeneral.meta
Normal file
8
Assets/Mods/Basic/Cards/Data/ObsoleteGeneral.meta
Normal file
@@ -0,0 +1,8 @@
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@@ -17,9 +17,9 @@ MonoBehaviour:
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displayName: Card_Basic_CommonHolyWater_DisplayName
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cardRarity: 10
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cardType: 50
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tags:
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functionText: Card_Basic_CommonHolyWater_FunctionText
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cardDescription: $Keyword("Exhaust"), exhaust at most 3 Status or Curse cards.
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@@ -0,0 +1,65 @@
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8
Assets/Mods/Basic/Cards/LogicComponents.meta
Normal file
8
Assets/Mods/Basic/Cards/LogicComponents.meta
Normal file
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@@ -0,0 +1,17 @@
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||||
using Continentis.MainGame.Character;
|
||||
using Continentis.Mods.Basic.Buffs;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Continentis.MainGame.Card
|
||||
{
|
||||
public class CardLogicComponent_Protect : CardLogicComponentBase
|
||||
{
|
||||
public void GenerateProtection(CharacterBase protector, CharacterBase target, int roundCount)
|
||||
{
|
||||
Protected protectedBuff = card.CreateCharacterBuff<Protected>(protector);
|
||||
protectedBuff.Apply(target, user, card);
|
||||
Protecting protectingBuff = card.CreateCharacterBuff<Protecting>(target, roundCount, protectedBuff);
|
||||
protectingBuff.Apply(protector, user, card);
|
||||
}
|
||||
}
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}
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21
Assets/Mods/Basic/Cards/Scripts/General/Rouse.cs
Normal file
21
Assets/Mods/Basic/Cards/Scripts/General/Rouse.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using System.Collections.Generic;
|
||||
using Continentis.MainGame.Card;
|
||||
using Continentis.MainGame.Character;
|
||||
using Continentis.MainGame.Commands;
|
||||
using SLSFramework.General;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Cards
|
||||
{
|
||||
public class Rouse : CardLogicBase
|
||||
{
|
||||
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
|
||||
{
|
||||
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential,
|
||||
new Cmd_PlayAnimation(user.characterView, "Skill"),
|
||||
new Cmd_Function(() => user.ModifyStamina(1)));
|
||||
|
||||
return mainGroup;
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Mods/Basic/Cards/Scripts/General/Rouse.cs.meta
Normal file
2
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Normal file
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||||
36
Assets/Mods/Basic/Cards/Scripts/General/Tactic.cs
Normal file
36
Assets/Mods/Basic/Cards/Scripts/General/Tactic.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Collections.Generic;
|
||||
using Continentis.MainGame;
|
||||
using Continentis.MainGame.Card;
|
||||
using Continentis.MainGame.Character;
|
||||
using Continentis.MainGame.Commands;
|
||||
using SLSFramework.General;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Cards
|
||||
{
|
||||
public class Tactic : CardLogicBase
|
||||
{
|
||||
protected override void SetUpLogicComponents()
|
||||
{
|
||||
AddLogicComponent<CardLogicComponent_SelectHandCards>().SetEffect(SelectEffect);
|
||||
}
|
||||
|
||||
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
|
||||
{
|
||||
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential,
|
||||
new Cmd_PlayAnimation(user.characterView, "Skill"));
|
||||
|
||||
LogicComponent<CardLogicComponent_SelectHandCards>()
|
||||
.AddSelectionCommands(ref mainGroup, "Card_Basic_Tactic_SelectionCommandTitle".Localize(), 1, true);
|
||||
|
||||
mainGroup.AddCommand(new Cmd_DrawCards(user.deckSubmodule, 1));
|
||||
|
||||
return mainGroup;
|
||||
}
|
||||
|
||||
private void SelectEffect(CardInstance card)
|
||||
{
|
||||
user.deckSubmodule.DiscardCard(card);
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Mods/Basic/Cards/Scripts/General/Tactic.cs.meta
Normal file
2
Assets/Mods/Basic/Cards/Scripts/General/Tactic.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 71a0c211d23ded94886525ca81a42f85
|
||||
21
Assets/Mods/Basic/Cards/Scripts/General/Whimsy.cs
Normal file
21
Assets/Mods/Basic/Cards/Scripts/General/Whimsy.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using System.Collections.Generic;
|
||||
using Continentis.MainGame.Card;
|
||||
using Continentis.MainGame.Character;
|
||||
using Continentis.MainGame.Commands;
|
||||
using SLSFramework.General;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Cards
|
||||
{
|
||||
public class Whimsy : CardLogicBase
|
||||
{
|
||||
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
|
||||
{
|
||||
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential,
|
||||
new Cmd_PlayAnimation(user.characterView, "Skill"),
|
||||
new Cmd_Function(() => user.ModifyMana(1)));
|
||||
|
||||
return mainGroup;
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Mods/Basic/Cards/Scripts/General/Whimsy.cs.meta
Normal file
2
Assets/Mods/Basic/Cards/Scripts/General/Whimsy.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fa7f44fcbbe2be14cb30aa67b1bdb17c
|
||||
35
Assets/Mods/Basic/Cards/Scripts/Knight/Cover.cs
Normal file
35
Assets/Mods/Basic/Cards/Scripts/Knight/Cover.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using System.Collections.Generic;
|
||||
using Continentis.MainGame.Card;
|
||||
using Continentis.MainGame.Character;
|
||||
using Continentis.MainGame.Commands;
|
||||
using Continentis.Mods.Basic.Buffs;
|
||||
using SLSFramework.General;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Cards
|
||||
{
|
||||
public class Cover : CardLogicBase
|
||||
{
|
||||
protected override void SetUpLogicComponents()
|
||||
{
|
||||
AddLogicComponent<CardLogicComponent_Defense>();
|
||||
AddLogicComponent<CardLogicComponent_Protect>();
|
||||
}
|
||||
|
||||
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
|
||||
{
|
||||
CommandGroup mainGroup = TargetListCommandGroup(targetList,
|
||||
new Cmd_PlayAnimation(user.characterView, "Skill"),
|
||||
new Cmd_Function(() => user.AddBlock(GetAttribute("Block"))),
|
||||
new Cmd_ParamFunction<CharacterBase>((target) =>
|
||||
LogicComponent<CardLogicComponent_Protect>().GenerateProtection(user, target, GetAttribute("BuffCount_Protecting"))));
|
||||
|
||||
return mainGroup;
|
||||
}
|
||||
|
||||
public override void ApplyAttributeChangesByCard()
|
||||
{
|
||||
LogicComponent<CardLogicComponent_Defense>().SetBlock_Fortitude();
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Mods/Basic/Cards/Scripts/Knight/Cover.cs.meta
Normal file
2
Assets/Mods/Basic/Cards/Scripts/Knight/Cover.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0293bb4ed1447d14eb3c8c8d247af139
|
||||
36
Assets/Mods/Basic/Cards/Scripts/Knight/OathOfCourage.cs
Normal file
36
Assets/Mods/Basic/Cards/Scripts/Knight/OathOfCourage.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Collections.Generic;
|
||||
using Continentis.MainGame.Card;
|
||||
using Continentis.MainGame.Character;
|
||||
using Continentis.MainGame.Commands;
|
||||
using Continentis.Mods.Basic.Buffs;
|
||||
using SLSFramework.General;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Cards
|
||||
{
|
||||
public class OathOfCourage : CardLogicBase
|
||||
{
|
||||
protected override void SetUpLogicComponents()
|
||||
{
|
||||
AddLogicComponent<CardLogicComponent_Defense>();
|
||||
}
|
||||
|
||||
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
|
||||
{
|
||||
CommandGroup mainGroup = TargetListCommandGroup(targetList,
|
||||
new Cmd_PlayAnimation(user.characterView, "Skill"),
|
||||
new Cmd_Function(() =>
|
||||
{
|
||||
user.AddBlock(GetAttribute("Block"));
|
||||
CreateCharacterBuff<Consolidate>(GetAttribute("BuffCount_Consolidate")).Apply(user, user, this);
|
||||
}));
|
||||
|
||||
return mainGroup;
|
||||
}
|
||||
|
||||
public override void ApplyAttributeChangesByCard()
|
||||
{
|
||||
LogicComponent<CardLogicComponent_Defense>().SetBlock_Sorcery();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4b4fa3f1ad4c3ef4a97a643f206291cd
|
||||
8
Assets/Mods/Basic/Cards/Scripts/ObsoleteGeneral.meta
Normal file
8
Assets/Mods/Basic/Cards/Scripts/ObsoleteGeneral.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 065c6cea14992804cbdf1fde765bcbd7
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -16,13 +16,11 @@ namespace Continentis.Mods.Basic.Cards
|
||||
new Cmd_PlayAnimation(user.characterView, "Skill"),
|
||||
new Cmd_ParamFunction<CharacterBase>((target) =>
|
||||
{
|
||||
Debug.Log(user.GetType().FullName);
|
||||
Debug.Log(typeof(CharacterBase).FullName);
|
||||
Protected protectedBuff = CreateCharacterBuff<Protected>(user);
|
||||
protectedBuff.Apply(target, user, this);
|
||||
Protecting protectingBuff = CreateCharacterBuff<Protecting>(target, GetAttribute("BuffCount_Protecting"), protectedBuff);
|
||||
protectingBuff.Apply(user, user, this);
|
||||
})); //对使用者施加沉重状态
|
||||
}));
|
||||
|
||||
return mainGroup;
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user